Along with the continuous deepening of Quality Education, recreation and happy learning attracted including teachers, students and parents, all sectors of the community concern. Product of educational game as a computer game and education software combined has received more and more attention.Many IT companies have launched a variety of educational game softwares or products, especially the research on theory and practice more in English language teaching, English education game products on the market. But the history educational games are very few, can not meet the needs of teachers and students. History compared to other disciplines, itself entertaining less, more boring, many students when learning history prone to burnout. This requires the development of the history of interest to improve students’ interests in learning history.Based on the analysis of characteristics of the history course, with "the first KMT-CPC cooperation" key, difficult as the foundation, with the aim of RMVX game software, learning content, learner and learning objectives better blend together, hope the students to experience the game,also can feel the study history of happiness, and easily pleasure to acquire knowledge, but also the culture values of emotional attitude. |