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Application Research Of Teaching Games In Rural Primary School English Vocabulary Teaching

Posted on:2015-01-26Degree:MasterType:Thesis
Country:ChinaCandidate:Z P JieFull Text:PDF
GTID:2267330428479732Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
In twenty-first century, with the development of social economy and culture and therising international status, both of the National Ministry of Education and parents have a newunderstanding of the primary school English class. English is one of the essential skills in21stcentury to non-native English speakers. The status of English class in teaching is increasinglyimproved. The Primary School English Curriculum Standards carried out in2001states thatthe aim of the primary school English curriculum is to foster students’ interest, cultivate theirpositive attitude, make them establish the confidence of learning English; cultivate a sense oflanguage and good pronunciation and tone. So they will have the ability to communicatesimply in English and lay a foundation for further study.With the progress of science and technology, the development of the society, networkhas been spread to the family. The survey shows that online game is ranked sixth in thenetwork application and ranked third in the primary and middle school students’ application.We can get the conclusion that online game is an important part of these students to getaccess to internet. The phenomenon of students addicted to online games has become themajor concern of the school and parents.It has become the voice of many parents of how to save children from the networkgames, how to guide them to a correct understanding and use online games. So the school hasinescapable responsibility and didactical game as a new idea of entertaining emerges underthis background, which has been constantly updating in the teaching. It is also aninformation-based new way of learning, making English more scientific and reasonable ontests, expression and usage.This study, based on the didactical game design and Wang Bo Zhuang primary schoolgrade three students as the research object, is divided into six chapters. The first chapter is theintroduction part, which mainly studies the background, significance of the research anddomestic and foreign present situation. The second chapter is the related concept and theory.The concept of didactical game and some theories, including constructivist learning theory,multiple intelligence theory, and humanism theory provide a powerful and theoretical foundation for the study of this topic. The third chapter is the analysis of teaching cases. Weanalyze the characteristics and the reflected idea of learning from the selected teaching game.The fourth chapter is to carry out specific experimental operation. Further analysis is obtainedby comparing the experimental results and the experimental results are discussed. The fifthchapter is the analysis of the test results. The sixth chapter is the summary, problems andprospects. We conclude the existing problems and give suggestions.
Keywords/Search Tags:didactical game, primary school English vocabulary, online game, multimedia teaching
PDF Full Text Request
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