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Study Of Contemporary Animation Film Creation Based On The Technology Of Stereo Images

Posted on:2015-01-31Degree:MasterType:Thesis
Country:ChinaCandidate:N WuFull Text:PDF
GTID:2285330431468988Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The development process can not do without the strong support oftechnology since the date of the animation date. The emergence of the animationbefore the movie, from the prime of Altamira cave had found the “Caves runningmap” showed the human interest in recording continue actions to the inventionof the “Photography” and “Show”. The innovation of technology promoted thedevelopment and perfect of animation art. Technological innovation can beroughly divided into four stages: exploration stage, perfecting stage, maturestage, deepening stage. The diversity of technology has changed the way ofanimation. In the process of animation was created, Celluloid, Color TV series,Audio cartoons. Then, the computer animation technology and stereo imagestechnology were bring to. The rapid development of technology makesanimation coruscate gives new vitality.Stereoscopic image technology become the main means of creativeanimation film gradually. In2007the success of avatar release, film industryhad entered a new era. In2009up released stereo version, opening the gate ofthree-dimensional animated movies. Stereoscopic image technology changed theaudience viewing habits and psychological experience completely, making themfurther close to the fantasy land which the animation film built. Many greatanimation companies also released the stereo version animation film in order tocatch hold of the practical benefits that the stereoscopic image. In2009,America Dreamworks announced that all of animation films will be made the“digital stereo version” at the same time. America Disney and Pixar decided torelease the stereo version animation films to the cinema which hot showingbefore. Stereoscopic images technology become the mainstream of creativeanimation technology.This paper mainly divided into two parts for analyzing and discussing, thefirst part mainly introduces the principle of the concrete and applications of stereo images, distinguishing two concepts between “Stereoscopic3D” and“3D”.Introduced the development history of sino-foreign stereoscopic film andhad a clear understanding thread of the development of3D movies. Introducedred and blue display technology, polarization stereo display technology,time-sharing procedure display technology and naked eye3D display technologywhich used for making stereoscopic films. Explain the five key factors:perspective, motion, occlusion, shadow, detail, before creating stereoscopic filmsand deep relationship, positive and negative parallax, the depth of field section,depth of field range this several kinds of stereoscopic required to master theprinciple of the film. From case analysis of stereoscopic video technology is howto use the creation of animation.The second part mainly discusses the specific impact of stereoscopic imagetechnology to animation films. Emphatically from the audio-visual language、mode of propagation、box office feedback analysis cases and statistics data. Inthe process of using the stereo images technology have some problems just likenarrative structure, visual fatigue, lack artistic aesthetic feeling in-depth thinkingobjectively and calmly. The last part combine the advantage of stereoscopicimages technology, in the face of many challenges inland and abroad calmly.Find out the feasibility of the strategy to fit the development of stereo animationfilms in China.
Keywords/Search Tags:Stereoscopic3D display technology, Animation film, Creation, Effect
PDF Full Text Request
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