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Mainly Talks About The Children’s Online Game Addiction

Posted on:2016-09-25Degree:MasterType:Thesis
Country:ChinaCandidate:T MaFull Text:PDF
GTID:2297330464466193Subject:Social work
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Network game is a product of the development of information technology. In recent years, with the deepening of the globalization in the network game also spread to every corner in various areas of the world. Online games as a new social phenomenon, profoundly affects people’s production and life. First of all, on the one hand, it brings economic benefits, give new growth factors to regional markets, expand the market space, create new value, the new profit, this is a good sign for local economic development. On the other hand also brought a new entertainment to people, enrich the people spare life content, stimulated the imagination, adds to the knowledge points. However, the rapid development of the network game also brought negative influence to various areas, different degree affects people’s normal production and living, and even affect people’s physical and mental health, a region influence social stability, a family of a person’s harmony coexist. Especially for value judgment is not yet complete formation of the minors, the influence of the network game is more profound. Thus there are many new social problems.Children’s online game addiction problem is with the development of network technology, the popularity of home computer and common phenomenon. Especially in recent years has developed into a kind of social problems caused widespread concern from all walks of life. This study, children’s online game addiction problem as the research subject, based on professional social work theory, the third school children in ulaanbaatar, Mongolia, for example, from the perspective of social work to explore the causes of the online game addiction problems in children and adolescents and its negative influence, and through the intervention practice, from the perspective of professional social work is put forward how to solve or alleviate the concrete measures of online game addiction problems in children and adolescents.This thesis consists of introduction, text and controlling the conclusion of three parts. In the introduction mainly elaborated the selected topic significance and research value, research purpose, literature review and research methods of this subject. The body of the department is mainly describes the generation of online games, online game addiction teenagers problem of the status quo, analysis of the problems of online game addiction. The conclusion part mainly elaborated through the results of this study.
Keywords/Search Tags:Online game, addiction in children and adolescents
PDF Full Text Request
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