| From personal computer to mobile client, the network information technologies are developing with an unexpected speed. Netizen’ s participation make network community got unprecedented development. Network community has become a kind of existence and situation of the identity, or it can be called a kind of social construction. Because of the development of network community, people is no longer limited by time, distance and so on. They can talk and interact with others freely and reconstruct the self-identity by constantly reflecting and improving themselves in the interaction.From the perspective of modern youth "self-lost" and the possibility of Internet community communication, this article mainly explored the identity on the Internet community. China is in the repaid economic development stage and all kinds of changes have taken place in people’s life form. In the1890s, the social value system has been gradually dismembered and reconstructed with China’s social reform. As the most easily affected group, Youth’s values and ideologies have been impacted at the first time. Individuals’role-play is diverse, while each role-play has a corresponding standard. But nowadays, the lack of standards and pluralistic coexistence make the modern youth confused in the process of role-playing. This is mainly manifested in two aspects:firstly, the value specification is missing which made modern youth heart no country, secondly, norms of pluralistic coexistence made the modern youth in identity confusion. If the modern youth cannot adept to or excessive match the pace of social change, they will fail to play their role and form stable personality system, which will lead to individual self-denial and "self-lost". The "self-lost" might be youth’ s confuse and even the blasting fuse of crime and commit suicide.In view of the "self-lost" problem, Japanese scholars put forward the construction of "friends" and other methods. When the modern youth seeking for identity, the network community can play a positive role or not? How does the effect developed? This paper aims to explore the possibility of network community to alleviate the state of self-lost. |