| With the rapid development of digital technology,people have been already entered theinformation age of integration of traditional media and new media,and also the reading mode has been undergone great changes in the meantime.In addition,in the coming experience economy,people start to pay more close attention to the interactive experience that readers are no longer satisfied with the traditional static text reading and picture reading.They begin to pursue a more diversified,interactive reading mode.Children are the future of the country and their early-reading problem has been closely watched by the all sectors of society all the time.The Children ’ s library provides not only traditional books of paper media but also an abundant sensory experience for children by modern technology such as computer,touch screen,infrared sensor,somatosensory interaction,and realistic reality.The form of children’s books also has been changed from traditional paper books to e-books and AR books.However,as the continuous change of reading form,the corresponding reading products cannot satisfy people ’ s experience of interactive participation and telepathy during the reading process.Therefore,how to design a reading product which is used in children’ s library that makes children from passive reading information on paper books into more interactive experience of reading activities will have a higher research value.The paper studies the concept of interactive experience and related theories which includes the definition and method of the interactive experience and analyzation in application field.It summaries the principle of interactive experience and interactive interface via the case analysis of the existing children’s interactive products and the interactive experience reading product.On the basis of this theoretical research,I studied the representative of three domestic children’ s library by field visit and analyzed the reading form,reading products and interactive facilities which are provided by those children’ s libraries that observed by myself.At the same time,I conducted a questionnaire interview with 6-12 year-old target children groups,children accompanying parents and library staff to obtain the first-hand related information.Combined with the current interactive products,technology applications and trends,I summed up the children’ s behavior characteristics,interactive preferences and product design elements of the model.Implement the model by concrete and practical,I finally designed a reading product for children’ s library after constantly scrutiny the designof size by modeling man-machine and consider by color,material and related technology.It broke the existing reading static text presentation form and enhanced the reading process of interactive participation and telepathy experience,so that the children can unscramble more profound interpretation of information from the book psychologically.Thereby,it will enhance the interests of children’s reading. |