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Design And Implementation Of Digtial-game Course For Grand Class In Kindergarten

Posted on:2018-10-03Degree:MasterType:Thesis
Country:ChinaCandidate:D Y QiuFull Text:PDF
GTID:2347330542968333Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With the rapid development of information technology,digital games become a full-year-old entertainment tools,kindergarten children have joined the ranks of gamers,which for kindergarten education new challenge.How to use the digital game more rational use of kindergarten children's life,to help children in the second phase of the theme of the course to learn happily is the study of the problem is expected to solve.This paper mainly studies the design and implementation of the large-scale digital game course,and studies the theme-based curriculum of the pre-school education in Shanghai to find suitable digital games and integrate it into the curriculum resources.Basic design supplement courses,through practice to understand its value and impact.The paper first puts forward the concept and characteristics of the "digital game curriculum".Through the study of the theory of children's learning development,we try to use the digital game as the space for children to explore independently,and help the children of different ability level to obtain further development on the existing level.Second,for the theme of the month supporting a digital game,the children through the collective learning activities,individual learning activities,physical operations to experience the game,rich experience,so that children can according to their own ideas and ability to determine the learning process and learning rate,To achieve a successful and independent experience.Finally,according to the "cognitive development observation summary table" to children through the digital game to learn the process to be observed and recorded,and according to the feedback back to the data,the use of the curriculum,curriculum content,case and other forms of curriculum;Mathematical statistics.At the same time,the reliability and reliability of the questionnaire were determined by the reliability and validity of the questionnaire.Based on this,the parents of the children were surveyed and the real thoughts of the children's game For the purpose of the children were interviewed.This research is a digital game of this emerging project in the kindergarten stage of education and teaching the reality of the environment under the technology migration.The research provides a new vision and new ideas for the application of digital games in kindergarten curriculum activities.Through unremitting efforts and exploration,it can contribute to the establishment of a new model of future and rich future education.
Keywords/Search Tags:digital game, 5-6years children, curriculum
PDF Full Text Request
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