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Copyright Evaluation In Network Game Based On Revenue Sharing Method

Posted on:2018-04-01Degree:MasterType:Thesis
Country:ChinaCandidate:Q ZhouFull Text:PDF
GTID:2359330533970379Subject:Asset appraisal
Abstract/Summary:PDF Full Text Request
The online game industry develops prosperously at present,the actual sales revenue of independent research games has already reached one hundred million Yuan grand just over a decade ago.The scale of the income in 2016 increased nearly ten times compared to 2008,it has been maintained a rapid development trend since the early 21 st century.The prosperity of the online game industry is bound to bring frequent trading and related litigation of online games,which needs the objective and impartial evaluation of the value of online game copyright assets.However,the transaction,litigation and protection of online game copyright has been hindered in China as for the lack of study in the evaluation of the online game copyright assets,which restricts the development of the whole online game industry.The research on the evaluation of copyright assets of online game in this paper does not only provide reference and support for the trade of online game copyright,but also lays the foundation for the protection of online game copyright,and even facilitates the financing of online game copyright for small and medium-sized enterprises.The first,the author explains the meaning of the online game copyright and analyses the value influencing factors on the basis of clearly analyzing of the online game industry's definition and classification,market development,industry chain,profit model and operation mode respectively.Then,this article expounds methods of online game copyright assessment after proving the usability of the three commonly used methods of evaluation,and puts forward using the revenue sharing method in copyright assets evaluation and describes in detail how to evaluate.Monthly revenue of online game is forecasted by the interval forecasting method,and the result is determined by using Monte Carlo simulation method.With AHP and DELPHI method applied,it constructs a copyright assets evaluation indicator system in online game and determines the indicator weight,which lays the foundation for the determination of the income share ratio.To reduce the random error of expert scoring this article introduces a evaluation method grounded on set-valued statistics for the revenue sharing rate of copyright assets to process the data of expert scoring.Then the paper chooses a mobile game to put the valuation method mentioned above into practice.At first it states basic introduction of "devour the world",then assesses the value of copyright of "devour the world" on the basis of valuation model and process referred to above.Last but not least,it comes to the conclusion and outlook.the paper briefly reviews the main points and conclusions of the whole text.Then imperfections of the study which are caused by different reasons are pointed out and the hope that the study needs to be improved and deepened is placed on.
Keywords/Search Tags:network game, copyright, evaluation, profit sharing rate, set-valued statistics
PDF Full Text Request
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