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Research On The Interactive Design Of Early Children's Toy In Construction Game

Posted on:2020-11-07Degree:MasterType:Thesis
Country:ChinaCandidate:J DuFull Text:PDF
GTID:2381330578964009Subject:Design
Abstract/Summary:PDF Full Text Request
On the era of Internet,the parenting concept of young parents has changed.The interaction of children and toys is more diverse.The children's interactive construction toy has market vacancies.Experience design and interaction technology provide design and technical conditions for interactive construction of toys for early children.This research study the experience requirements of building toys for early children from the perspective of early children's game features and mechanisms,related theory of toy interaction and experience design.Establishing children's interactive construction toy experience requirements model and make corrections in conjunction with market and user research.Put forward the experience design principles and strategies of early children's interactive construction toy.Provide a theoretical reference for early children's interactive construction toy design.The research results are summarized as follows:First,the paper firstly combs and analyzes the theory of constructing games,the interaction of children's toys and the theory of experience design.Make conclusions that the experience requirements of early children's interactive construction toy are consisted of the core requirement-intrinsic experience requirement,direct requirement-explicit experience requirement,necessary requirement-basic experience requirement.Use the experience model in contextual interaction design to summarize and express the experience of early children's construction toy by the method of market research,user research,interviews,questionnaires,observations,KANO models.Correcting the experience requirement model of early children's interactive construction toy that consist of the intrinsic experience requirement by basic functional requirement-pleasure,charisma functional requirement-themes and stories,mechanisms and scenarios;explicit experience requirement by constructing the appearance of the construction toy and the gaming environment;basic experience requirement by safety,competence and technology.Second,combining the design method of the children's toys with the children's interactive construction of the toy experience demand model,the 9-point design principle is proposed from three aspects: internal experience demand,explicit experience demand and basic experience demand.Third,propose the interaction and experience design strategy of early children's interactive construction toy that improve the interactive experience of the game mechanism under the theme and story scene,enhance the sensory experience of the toy's external signal,safeguard toy interaction and experience systems,establish an interactive system centered on early children's interactive construction toy.Fourth,this research explores the design direction of early children's interactive construction toy from the perspective of experience.Providing solutions for toy manufacturers that improve the economic output value of toy experience,increase brand loyalty,establish product experience system.
Keywords/Search Tags:Early children's toy, Construction toy, Game experience, Interactive Design
PDF Full Text Request
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