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Research On System Simulation Of Submarine Combat Based On High Level Architecture

Posted on:2020-05-04Degree:MasterType:Thesis
Country:ChinaCandidate:L WuFull Text:PDF
GTID:2392330590958217Subject:Control Science and Engineering
Abstract/Summary:PDF Full Text Request
Modern submarines have good concealment of action,sudden attack and diversity of combat modes.They are strategic weapons for underwater operations and play an extremely important role in the naval battlefield.The combat system installed on the submarine platform is the control center of the whole submarine.Its huge function,complex structure,high-tech application and high degree of information bring many difficulties to the submarine's development,production,personnel training and operational effectiveness evaluation.Military simulation technology is used in the field of national defense and military simulation technology.It has a wide application space in submarine combat system simulation.High Level Architecture(HLA)is a kind of military simulation architecture with good openness.In this thesis,the submarine combat simulation system based on HLA is studied.The main research contents include:Aiming at the problem of how to build the simulation system platform,the key technologies of constructing the simulation system are analyzed,the simulation requirements of submarine combat system are studied,and the overall framework of the simulation system is established,the object class,interaction class and parameter of federate object and interface service are designed.Aiming at the problem of how to develop federates,the characteristics of military simulation modeling method are analyzed,and the establishment of submarine combat simulation model in each stage is studied.Based on the analysis of submarine operational decision-making process,an intelligent operational decision-making model based on stochastic Petri net is established.The efficiency evaluation index system and the efficiency evaluation model based on grey analytic hierarchy process are established.Aiming at the problem of how to realize and operate the simulation system normally,the running process of the simulation system is studied,and the realization process of the simulation system is studied from both hardware and software aspects.The simulation system is designed and run for the battle scenario of single submarine launching acoustic homing torpedo attacking surface ships,The simulation results are analyzed.
Keywords/Search Tags:Submarine combat system, High level architecture, Federation, Stochastic petri net, Grey analytic hierarchy process
PDF Full Text Request
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