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Influence Of Digital Sculpture And 3D Print To Traditional Sculpture

Posted on:2020-05-01Degree:MasterType:Thesis
Country:ChinaCandidate:X JiFull Text:PDF
GTID:2405330575477461Subject:Fine Arts
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I think there are probably two kinds of sculptures in the digital age.One is traditional sculptures made from traditional processes and materials,and the other is digital sculptures made with new tools such as computers.The difference between digital sculpture and traditional sculpture is probably that one is to create or produce works on various materials directly by means of manual tools,which is a process from entity to entity.One is to create a digital image in computer design modeling software or scanning equipment,and then command various mechanical equipment to produce solid works through 3D model software,or display them directly in digital form.There's more digital sculpture.The traditional sculpture has the advantage of spreading works digitally,and this kind of communication will not be influenced by factors such as time,space,climate,transportation conditions,etc.,and it can turn the products into real products at any time.In the artist to the sculpture modification and adjustment also has the unique advantage.Digital sculpture is not only convenient for the preservation and dissemination of the works,but also conducive to the improvement and improvement of the works in the later period of the artist.The emergence of photography had a great impact on the art of traditional painting at that time.The appearance of photography not only posed a huge technical challenge to the traditional painting that flourished since the Renaissance,but also produced a new art form-photography.More importantly,the invention of photography upended the way people used to observe and understand the world.Our traditional sculpture is mainly plastic art,which regards artistry as the highest standard,mainly involves and discusses the spiritual and cultural aspects,and pursues the artistic height.But we have to face a realistic problem.The Academy of Fine Arts is constantly expanding its enrollment,hoping to learn art,and more people are exploring the art road.This was originally a good thing.But how many art students will eventually continue to work in the art industry after graduation? According to non-officialincomplete statistics,about 80% of plastic arts students eventually did not engage in this major.Continue to work in this major for 3 to 5 years after graduation The number of people may be even smaller.There are many factors contributing to this situation.Although the art industry in our country is expanding step by step and the demand for art practitioners is also slowly expanding,the art community does not need so many practitioners.The quality that plastic arts practitioners need is "fine" rather than "more",which should be one of the main reasons for the lack of space offered by plastic arts industry.As a medium to materialize digital sculpture,3D printing technology has been developed continuously in recent years,and the cost has been greatly reduced.3D printing has been transferred from the developer of R & D to the mainstream market,and the momentum of development is unstoppable.Received the widespread concern of the society,has become the civilian model market occupied a great deal of space in the new field.High and low end games,3D animation movies,special effects film market,digital sculpture development direction is also unlimited,in the multimedia field,digital sculpture talent,the work gap is very large.From the development of painting to infer the future of traditional sculpture,although there will be a certain impact,just as photography helps painting,digital sculpture will eventually bring positive energy to traditional sculpture.
Keywords/Search Tags:Digital sculpture, Traditional sculpture, 3D print, New intermediary
PDF Full Text Request
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