| With the advancement and development of science and technology,game-based teaching methods have received more and more attention from experts and scholars.In 2017,China also revised and promulgated The New Curriculum Standard of Compulsory Education Primary Science(hereinafter referred to as the “new curriculum standard”).The new curriculum standard states: “Primary science is a basic and practical course.” Therefore,this paper identifies the main research object as“the application of game-based teaching in the science of primary school”.The game elements are integrated into the teaching process,and the game elements are designed in the overall design.This paper selects Dr.Liu Jun’s summary of the game elements and selects seven representative game elements,the author design and practice a case based on content of “Classification of Stationery” in the third grade of Qingdao Science and the theory of game-based teaching.After the practice,the author analyzes the data and the collected information qualitatively and quantitatively,explore the implementation of game elements in the science class in primary schools.At the same time,on the basis of practice reflection and discussion,the author puts forward the problems that should be paid attention in order to provide reference for the teaching of science teachers.The thesis will be discussed in the following five parts.Through the literature reading.The first part states the current development form of game-based teaching,expounds the research significance of the article,summarizes the research content and ideas of the article and the research methods used in the article.The second part mainly discusses the analysis of the game-based teaching designof primary school science in China.This chapter consists of four parts: the definition of related concepts,the theoretical basis,the current situation of science teachers’ understanding of game-based teaching and the design of game-based teaching strategies for primary science courses.Meanwhile,the author analyze and arrange the data about the status quo of science teachers’ understanding of game-based teaching.The third part is the concrete implementation of game teaching in the science of primary school.Firstly,the practice class is selected.Then,the author carry out the case of this paper combined with the teaching progress and teaching content of "Classification of Stationery" derived from the book of Qingdao version in third grade primary school.The fourth part analyzes and summarizes the results of practice.It mainly adopts the methods of casework observation,questionnaire survey and interview.The author analyzes the dates qualitatively and quantitatively.At the same time,we will further reflect how to better combine the specific course content with game-based teaching,so that the game elements can better serve the teaching.The fifth part further summarizes the conclusions of the article,finds the shortcomings in the research process and the direction of the next step based on the research results. |