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Analysis Of Online Public Opinions In The Arena Of Valor

Posted on:2020-08-18Degree:MasterType:Thesis
Country:ChinaCandidate:R J LiuFull Text:PDF
GTID:2417330575974313Subject:Journalism and communication
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Today,with the rapid development of the Internet and the rapid growth of the number of Internet users,China has formed a new network of lyrics,and demonstrated the incomparable power of the Internet era,fundamentally changing the speed and progress of network hot events."Arena of Valor" is a phenomenon-level mobile game that has been popular all over the country and even going to the world.While constantly attracting netizens' hot discussion,it has crushed similar mobile games with absolute advantages.The "Arena of Valor",who is in a high position,has often become the hottest topic on the Internet.There are many social problems and thoughts behind the game,which have received wide attention from the news media and the community.On March 9,2017,the People's Daily published a commentary article,"Jing Ke is a woman?" Can primary school students play the Arena of Valor and learn the history? "At one time,it became a hot topic on the Internet.On June 26 of the same year,a teacher from Xiayan Middle School in Hangzhou angered the essay “Arena of Valor of the Earth”,and fiercely accused the “Arena of Valor” and evolved into the fuse of the soaring popularity of the “Arena of Valor”.Media tracking and reporting have laid the groundwork.Among them,the most influential influence on the enthusiasm of the "Arena of Valor" is the attitude of the mainstream media.The People's Daily Online commented on the “Arena of Valor” in four days,which made the network public opinion reach a climax.The mainstream media mainly criticized the "Arena of Valor" in the early stage of the outbreak of public opinion,and held an objective and rational attitude in the middle and late period.At the same time,the emotions and remarks of netizens and gamers have also had an important impact on public opinion.Therefore,the network public opinion guidance and control of "Arena of Valor" and even the entire e-sports game industry should start from four perspectives.Game players,game developers,news media and different government roles are essential for the control and coordination of public opinion..Through this analysis and research,we can provide some reference and rationality for the network social public opinion,media reports,public opinionsupervision and guidance in the fields related to e-sports games and mobile games in the future,as well as provide some thought about the current embarrassing and future development of e-sports games in China.
Keywords/Search Tags:Arena of Valor, e-sports, internet, public opinion
PDF Full Text Request
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