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The Practical Research Of Group Work Involved In The Problem Of Adolescent Hand Game Addiction

Posted on:2021-02-22Degree:MasterType:Thesis
Country:ChinaCandidate:Z B ZhaoFull Text:PDF
GTID:2427330602970577Subject:Social work
Abstract/Summary:PDF Full Text Request
In the era of so rapid social development in the 21 st century,the two keywords of "network" and "informatization" have long been inseparable from our lives.The "mobile game",which has become more popular in recent years,has benefited from the advancement of "smart phones" and has achieved unprecedented development.This phenomenon has gradually made the audience of mobile phone users gradually "aged younger".The reason is that "mobile games" are more "convenient" than computer games,and the game process can be basically realized anywhere.On the other hand,because of The computer's hardware conditions are limited,and the operation of mobile games is also more "simple".These characteristics also cause the harm of mobile games to younger ages.The most significant impact is the age of the teenagers studied in this article.This article mainly aims to understand the current situation of "hand game addiction" by providing interventions and feedback to some adolescents with this disorder,and on this basis,analyze and obtain more scientific and desirable treatment options.This is the starting point of this learning study.Specifically,this article designed a group activity plan through the participatory observation method and the semi-structured interview method.The purpose of the program is roughly as follows:1.To increase the youth 's understanding of mobile games and provide a way to quit youths 'addiction to mobile games or Helps to reduce the level of addiction,establish correct and healthy network values 2,enable them to master the ability to communicate with others,and provide support in peer support 3.Improve the parent-child relationship between parents and teenagers and promote good family relationships 4.Help young people establish correct time concepts and master scientific self-time management capabilities.5.At the same time help young people discover and cultivate other beneficial life interests and enrich life experiences.Through the successful intervention of the social work group activities,the results achieved are remarkable.The conclusions currently summarized are as follows:1.Mobile game addicted youths can play against the parent-child relationship throughthe intervention of group social work Addicted teenagers have a positive influence.2.Group social work forms correct scientific understanding of mobile games for young people,helps them discover or cultivate beneficial interests in life,and helps them develop self-time management awareness.Addictions are helpful,and the clients have changed well.3.Use games,interactions,discussions,exercises,and other forms to get rid of boring lecture learning and guide service objects to learn and grow through interactions.This not only reflects the effects of social learning theory and social support theory,but also this way is more effective for group activity goals.Good realization has a positive effect.
Keywords/Search Tags:youth, mobile game addiction, group social work
PDF Full Text Request
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