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A Study On The Development Mode Of Mobile Games For The Pupil Market

Posted on:2019-05-02Degree:MasterType:Thesis
Country:ChinaCandidate:W Q CheFull Text:PDF
GTID:2429330545473130Subject:Business administration
Abstract/Summary:PDF Full Text Request
With the continuous development and continuous popularization of Internet technologies,home computers and mobile phones,the Internet has penetrated the field of learning,life,and social networking for primary school students,and has become an important platform for elementary school students to learn knowledge,exchange ideas,and enjoy leisure.For many elementary school students,the Internet is not only a tool for accessing information,but also a platform for communication,a tool for leisure and entertainment,and also a spiritual home for them.However,with the popularity of the Internet,more and more primary school students have a negative impact on learning development and physical and mental health due to Internet games.However,only the mobile game enterprises can participate in the teaching and management of primary pupils from the perspectives of social development and technological development,and they can create a development model of win-win for enterprises,families,and schools.This paper analyzes the development of the primary school market and the development of counterparty companies in the context of the era of mobile game operation.Through the literature,the relevance of mobile games to the primary school market is summarized,and the influencing factors and methods of current mobile games and primary school students are analyzed.Through questionnaire surveys,some views of pupils and teachers in the opponent's travel are understood,and the analysis of mobile games brings about primary school students.This impact,in combination with family,school and society,allows mobile game companies to find a development direction that is more suitable for the growth and education of primary school students.In this system,companies,parents,schools,and government entities should collaborate with each other.Work together to form a long-term effective education and management mechanism,so that mobile game companies are no longer independent of schools,society,and families.Multi-angle design can effectively prevent the occurrence of online game addiction in multiple ways.Promote the long-term development of mobile game companies.
Keywords/Search Tags:mobile game companies, Development Methods, Mobile Games, Pupils Market
PDF Full Text Request
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