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The Visual Presentation Of The "gamification" Of Ancient Poems In The Era Of New Media

Posted on:2020-06-14Degree:MasterType:Thesis
Country:ChinaCandidate:S Q LiuFull Text:PDF
GTID:2435330575967896Subject:Art and design
Abstract/Summary:PDF Full Text Request
As a part of China's excellent traditional culture,ancient poetry contains rich historical and practical significance.However,in the new media era of information explosion,the traditional ancient poetry learning is influenced by various digital medias,the infiltration of foreign cultures and the entertainment-oriented ethos,which lead people to dilute the memory of ancient poetry because of the dull and rigid meaning of words.Based on this social phenomenon and re-integration,this paper analyzes the ancient poetry from the perspective of visual communication,combs the relationship between ancient poetry and the game,and explores how to visualize the gamified ancient poetry,trying to enhance the interaction between traditional culture and the public,and improve the cognitive ability and memory of ancient poems.Finally,we will learn the visual transformation of the gamification characteristics of ancient poetry in this new media era,and then provided scientific design solutions and theoretical basis for graduation creation.
Keywords/Search Tags:Ancient Chinese poetry, Gaming, Visual Communication, New media era
PDF Full Text Request
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