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Research On The Development Of Film Immersive Experience

Posted on:2020-02-04Degree:MasterType:Thesis
Country:ChinaCandidate:J N XueFull Text:PDF
GTID:2435330575995892Subject:Radio and Television
Abstract/Summary:PDF Full Text Request
In 1975,Chexen Mihalai,a famous psychologist and founder of positive psychology,first put forward the theory of flow of mind,which can also be called immersion theory or relaxation theory.In the process of appreciation of works of art,"immersion" refers to an aesthetic experience,which is a psychological effect between the real world and the virtual world in which the recipient is difficult to distinguish in the process of appreciating the virtual space-time created by works of art.With the rapid development of computer technology,digital technology has been introduced into traditional movies,which makes the visual experience of movies more real.In traditional movies,the concept of "truth" mentioned in film aesthetics is changing quietly,and the concept of "truth" is becoming more and more blurred.The expression of film language in the digital era has made audiences live in a more real environment.The strong impact of vision and immersive live experience make the movies in the digital era give audiences a fresh and immersive feeling.This paper will focus on four chapters for research.The first chapter combines the immersion in art appreciation and explores the concept of immersion in film.The second chapter focuses on the analysis of the immersion of traditional films.Mainly through audiovisual technology and screen changes,as well as audience psychology and other factors.Chapter 3 starts with the audio-visual aspects of digital movies,and explores the new experience and mode of immersion in film production,film projection,new film aesthetics and other aspects under the addition of digital technology.Chapter IV explores the development trend of digital film from the perspective of more and more realistic visual effects and digital ontology,and explores the future development direction of digital film and virtual reality film.
Keywords/Search Tags:Immersion, Flow Theory, Digital Film, Film Gaming
PDF Full Text Request
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