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Talk About The Reshaping Of Classic Characters In Animation

Posted on:2021-02-13Degree:MasterType:Thesis
Country:ChinaCandidate:X T ZhangFull Text:PDF
GTID:2435330605462210Subject:Radio and Television
Abstract/Summary:PDF Full Text Request
In the era of integrated media,animation is a popular media with a unique narrative language.Since the birth of animation,adapting or drawing from classic subjects has been a very common means of animation creation.Classics provide a broad source of adaptation for animation creation,enrich the connotation of animation,and lay a certain popularity and attention,but the "burden" brought by classics is also inevitable.Therefore,animation creation needs to seek new paradigms while working with A balance between the inheritance of classic qualities.Under the interpretation and reconstruction of the animation adaptation and creation,these classic characters are given new life,or because of the different needs of the times,the current aesthetic differences,or the influence of the author's personal emotions,they are reproduced in front of the audience with a new image..With the rapid development of media technology and the promotion of the pan-entertainment industry ecology,it is not uncommon to build the IP industry in a classic role,and to cooperate with various business formats..And with the penetration of media culture into the lives of the audience,the digital virtual world created by the combination of animation IP and high technology has become more and more popular,and role IP has been given a new concept and regarded as a part of media culture.This "incarnation".From the reinvention of classic characters to cross-domain cooperation in the form of star IP,the phenomenon of diversification is the general trend,and it will become the main trend in the future.Therefore,this paper first classifies classic characters based on Pierce's semiotic theory,and discusses the problems and characteristics of classic character re-creation;secondly,analyzes the systematic reconstruction of classic characters in animation adaptations;and finally discusses classics in the current media environment.The market form of role innovation.
Keywords/Search Tags:Classic character, Animation, Refactoring, IP, Media culture
PDF Full Text Request
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