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Research On The Lifestyle Choices Of Urban Youth Online Entertainment

Posted on:2020-09-20Degree:MasterType:Thesis
Country:ChinaCandidate:S Q MaFull Text:PDF
GTID:2437330572487755Subject:Sociology
Abstract/Summary:PDF Full Text Request
The focus of this study is on the urban youth mobile online game group.Based on the Bourdieu field habit theory,the influencing factors of online entertainment choice are the main research contents.The AIO lifestyle scale is introduced.According to the basis of literature research and the purpose of this research,according to the basis of literature research and the purpose of this research,through the design and distribution of questionnaires,the online entertainment method of mobile games extracts four factors,which are time ratio Social interaction,subjective experience and willingness to consume,and then study the impact of online entertainment represented by mobile online games on urban youth lifestyle.In this paper,through the cluster analysis method of quantitative research,the urban youth mobile game group is subdivided into four types: mobile game crowd,time passer,hand travel cold and mobile game enthusiast.According to Bourdieu’s theory of field habits and capital,the chi-square test method is used to explore whether there are significant differences in the social attributes of four types of mobile game groups.The study found no significant differences in age,gender,education level,residential area and income level,and significant differences in occupational stratification.Finally,this paper rethinks the influence of online entertainment on the lifestyle of contemporary urban youth in the perspective of Bourdieu’s field theory,and proposes that social capital is the key factor in the formation of urban youth online entertainment “field”.Online entertainment is becoming a small and medium-sized city youth.The important social way,the potential social value of online entertainment has yet to be developed and guided.
Keywords/Search Tags:Urban youth, Mobile games group, Online entertainment, Lifestyles research
PDF Full Text Request
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