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Action Research On The Use Of Games In Korean Junior Middle School Chinese Classroom Teaching

Posted on:2021-05-30Degree:MasterType:Thesis
Country:ChinaCandidate:Y LuoFull Text:PDF
GTID:2437330623970990Subject:Chinese international education
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In order to enhance Chinese class and students' interest in learning Chinese,Chinese volunteer teachers in Korea will apply the game teaching method to Chinese class,but in the process there will be problems such as the mere formality of the game.The author took advantage of the opportunity of serving as a Chinese teacher volunteer in Lubian Middle School in Daegu,Korea,and carried out a one-year action study.This paper will take the action research as the main research method,combine the literature method,the questionnaire survey method and so on method,carries on the analysis to the Korean junior middle school Chinese class use game teaching existence question,designs and implements the concrete game activity plan,in order to improve the teaching insufficiency.This paper is mainly divided into four parts.The first chapter,in the early stage of the implementation of action research,the author carried out two rounds of practical classroom observation for Korean junior high school Chinese classroom,hoping to find more problems in the use of game teaching in Korean junior high school Chinese classroom through observation.The second chapter,in order to find more questions about class game activities,the author conducted a questionnaire survey on the Chinese volunteer teachers and the students in LuBian Middle School.Through the analysis of the survey data,the contradiction between the poor professional quality of Chinese volunteer teachers and the high requirements of game activities is found.Understand the students' demand for learning Chinese with the help of games in class,and lay the foundation for the design of further game scheme below.Based on the above problems,the third chapter take the specific teaching contents of phonetic elements,lexical elements,grammatical elements and cultural elements as examples,designs and implements four different types of game schemes based on the Korean native Chinese textbook <Living Chinese>.The scheme includes game name,corresponding teaching material unit or teaching content,props preparation,game implementation,purpose tand remarks.In the fourth chapter,the author reflects on the results of the one-year action research,and puts forward the strategies involved in the implementation of class game activities.The design of game activities should be in line with the students' cognitive level,always around the teaching objectives,and to achieve the basic requirements of effective class teaching.
Keywords/Search Tags:Junior school Chinese class, Game, Action research
PDF Full Text Request
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