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Practical Research On Task-driven Teaching Method In Scratch Teaching Of Programming Class

Posted on:2021-06-20Degree:MasterType:Thesis
Country:ChinaCandidate:Z W XuFull Text:PDF
GTID:2507306044452384Subject:Master of Education
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With the advent of the era of big data and artificial intelligence,teenagers have increasingly higher requirements for information literacy.In 2019,the Ministry of Education issued a document on the Important Work of Educational Informatization and Network Security,proposing to promote the construction of artificial intelligence education-related courses in primary and secondary compulsory education and gradually start artificial intelligence education in computer programming.The research methods adopted in this paper include literature analysis,questionnaire survey,interview,educational experiment and action classroom observation,and discuss the practical effect of task-driven teaching method in THE Scratch teaching of information technology.First of all,most of the students in the X School of Ningxia where the author works as an intern have not been exposed to Scratch before.At present,there are phenomena such as some students’ absences and playing games in the classroom teaching of information technology,and the classroom teaching effect is poor.Faced with this situation,it was necessary to develop an instructional design suitable for elementary school students in Scratch teaching.Second,Scratch is aimed primarily at 8-to 16-year-olds in elementary and middle school,and is popular in many countries as an introduction to programming and as a tool for students to develop their computational thinking.Ningxia Hui Autonomous Region officially introduced Scratch into the information technology curriculum in 2017,and stipulated that Scratch teaching should be carried out in all primary school information technology courses in the region.According to the teaching content of the course,the learning content of Scratch can be divided into two stages:animation and game.The author adopts task-driven teaching method to select a class of grade 6 students to carry out information technology Scratch course teaching for 9 weeks,design teaching plan and carry out teaching activities.And through Dr.Scratch,classroom observation,interview and other methods to analyze the teaching effect.I hope to provide some references for elementary school teachers of Scratch.Finally,preliminary research results prove that the teaching practice of task-driven teaching combined with Scratch programming course can effectively enable students to actively explore,practice,think,apply and solve high-level intelligent programming learning methods.Cultivate students’ high-level thinking ability of Scratch program design,improve students’ independent learning ability,innovative computing thinking ability and learning interest in information technology classroom,and greatly promote the improvement of classroom effect.
Keywords/Search Tags:Information technology, Task-driven, Scratch, Computational thinking
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