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Research On The Current Situation And Development Trend Of E-sports In China’s Network Live Broadcast ——Take "Dou Yu TV" Live Broadcast Platform As An Example

Posted on:2022-12-30Degree:MasterType:Thesis
Country:ChinaCandidate:L ZhengFull Text:PDF
GTID:2507306773966959Subject:Journalism and Media
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The emergence of Own3d platform has laid a foundation for the development of e-sports network live broadcasting.With the continuous maturity of Internet technology and the rapid development of technology,e-sports network live broadcasting with strong appreciation and entertainment has developed rapidly in the world.With the gradual rise of e-sports,it has triggered a boom in China.In recent years,the number of e-sports fans in China is increasing,and the number of anchors and live streaming platforms are also increasing.But inconsistent with the rapid development of the industry is the current situation of e-sports live streaming.In this context,the combination of e-sports and webcast has been criticized by contemporary people,which has attracted the attention of some media operators.Taking "Douyu TV" live broadcast platform as an example,using literature data method,case analysis method,comparative research method,starting from the relevant concepts of e-sports video and platform,to study the current communication status and development trend of e-sports in China.It is necessary to establish a review mechanism on the basis of improving relevant laws and regulations,and improve the development of e-sports live broadcasting platform by constantly raising the threshold of anchor recruitment.Research has shown that:All departments will continuously strengthen the supervision of live broadcasting,the threshold of e-sports live broadcasting will continue to improve,and live broadcasting +will become the mainstream of future development.With the advent of 5G era,the domestic e-sports live broadcasting market will develop towards a more saturated direction,and there will be many excellent platforms going overseas to expand the coverage of products.Rational guidance of public opinion,shape the audience’s rational cognition,further improve the level of science and technology in China,also to a certain extent to promote the development of China’s live broadcast of e-sports.In addition,the propagator should carry on the macroscopic management,enhances own comprehensive quality,disseminates the correct three views;in the audience aspect should rational speech,put an end to the malicious speech and the extol behavior.In all aspects of implementation for the effective dissemination of China’s e-sports to lay a strong foundation.
Keywords/Search Tags:E-sports, network live broadcast, Communication
PDF Full Text Request
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