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Emotional Research Of Adaptive Interaction In Games

Posted on:2023-08-04Degree:MasterType:Thesis
Country:ChinaCandidate:H YeFull Text:PDF
GTID:2557306815455554Subject:Art and design
Abstract/Summary:PDF Full Text Request
In this new phase of game development,game interaction has evolved into a new form.Interaction in the new form has a certain degree of self-adaptation ability,and can automatically make corresponding feedback according to different situations in the game.The emergence of adaptive interaction indicates the coming of the era of intelligent games,and also indicates that the interactive experience of future games will stride into a new height.However,at the present stage,the development of adaptive interaction has some limitations due to the lack of emotional expression.Real emotional experience is not only an important goal of game design,but also an important way for adaptive interaction to get rid of limitations.By summarizing and sorting out adaptive interaction cases in games,this paper tries to summarize the common characteristics and properties of each case,and finally determine the complete concept of adaptive interaction.At the same time,it analyzes the reason why games still cannot be regarded as the mainstream art expression form,and according to this reason,it demonstrates the importance of emotionalization in art table.Then according to the related theory of emotional design,emotional design concept and game design combined.From the three levels of response that affect emotion,there are three different layers of game composition.At the same time,it analyzes and summarizes the goals,requirements and specific ways of emotional design.Finally,through adaptive interaction,different elements of the game are modified and combined,and a new design idea that can give adaptive interaction emotion expression is proposed.Then,based on this theory,specific game design practice is carried out to verify the feasibility and rationality of the new design theory through practice.
Keywords/Search Tags:adaptive interaction, video game, art form, emotional design
PDF Full Text Request
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