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Research Leading Comic In Japan ACG Industry

Posted on:2014-08-26Degree:MasterType:Thesis
Country:ChinaCandidate:M CengFull Text:PDF
GTID:2265330401471108Subject:Radio and Television Arts
Abstract/Summary:PDF Full Text Request
People live in a generation with well-developed media, fast communication and abundant materials; in anenvironment with Internet, Japanese&Korean dramas, digital media, fashion magazines, anime and manga,etc. Even if people stay home, they can still experience a wide range of activities. In Japan, this kind ofcyber life was started much earlier than our country, for example,"Cosplay","Smart","Otaku", etc. andmany other games and Cyber Idol Concerts, this phenomenon become more and more common in our dailylife. When we tried to seek the source of this kind of phenomenon, we found those popular cartoons,movies, dramas, video games, Internet games, and other surrounding products, they are all originallyfrom manga. A successful Japanese commercial manga can bring a wide range of business activities, inauthor’s view, this kind of business development is reasonable and has competitive advantages. This articlewill refer to the development model in Japanese ACG business, address the leadership of Japanesecommercial manga in its success.
Keywords/Search Tags:Edit scheme, Synchronize deliver scheme, Mono no aware, Eschatologism, Super robot wars manga
PDF Full Text Request
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