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The Research And Application Of Interaction Behavioral Characteristic Framework Based On Somaesthetics

Posted on:2019-06-29Degree:DoctorType:Dissertation
Country:ChinaCandidate:W LiFull Text:PDF
GTID:1362330596963148Subject:Design
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The development of interaction design has evolved into a highly professional design category.The required knowledge systems and skill types are quite different from traditional product design.Compared with traditional industrial product design,interaction design not only needs to solve functional innovation,aesthetic experience,ergonomics,etc.,but also more emphasizes a better user experience through the interaction behavior.The research process of interaction design is dynamic and the research method is based on but not limited to scientific research methods.Especially in the information age,the continuous updating and change of design objects,purposes and tools promote design research itself and also make a significant development in research fields such as human-computer interaction.Specifically,the interaction designer needs to understand how people conduct behavioral activities,how they react in the activities,how people interact with each other,and how to communicate with each other.Meanwhile,aim to optimize the user experience,it is also necessary to have an in-depth understanding of the generation mechanism of relevant experience,cognitive process,aesthetics,and narrative.The ultimate goal of interaction design is to build a good experience through behavioral design.In the field of interaction design research,the discussion of experience has risen from the usability level to the aesthetic level,resulting in a research transform to aesthetic experience.Based on the research transform this thesis has three goals.Firstly,an in-depth study of interactive behavior between users and products in interactive behavior.Secondly,under the guidance of body aesthetics theory,experimental research is carried out with body perception as the core to support the research and construction of interactive behavioral character framework.Thirdly,according to the extracted interaction behavior characters,the relationship between interaction behavior and related experience generation is discussed to build a logically clear,instructive design methodology strategy.Above all,based on the body-centered philosophical theory,through researches on relevant philosophical and theoretical literatures at home and abroad,we comb and summarize the philosophical views,theoretical developments,and applications of body aesthetics centered on body perception.Based on the results,we construct the theoretical framework and research ideas of this thesis,extract the interaction of behavioral characters,construct the related character framework.The main achievements of this thesis are listed as follows:(1)In the analysis of interaction behavior,guided by the theory of body aesthetics,beginning with the concept of body perception,body experience and body consciousness,we have studied interaction behavior deeply.Meanwhile,we openly integrate relevant professional knowledge in the field of dance art,and with the professional technical support of dancers,we deeply understand the interactive behavior creation mechanism using the body as a tool.Then we analyze the interactionrelated experience,especially the role of aesthetic experience generation to support the research of framework of interactive behavioral characters.(2)Taking the interaction behavior as the research object,we observe a large number of design practice cases.In the dynamic interaction process of interaction behavior,we establish the key issue of describing interaction behavior and its dynamic procedure.We extract the interaction behavior characters and construct a framework to deconstruct interaction behaviors and describe a design language.The framework and design language can be used to help designers understand the interaction behaviors and the relationship between interaction behavior and experience generation.(3)Taking the interaction behavior as the research object,we describe and analyze a large number of design practice cases to draw out and describe the characters of interaction behavior.Through the study of interactions in life,dance art,and products,we collect interaction behavior description data in different contexts and through the inspiring research on interactive behaviors in dance art,we analyze the interactions between life and products from an aesthetic perspective.As a result,we form a rich research structure to ensure a deep understanding of the nature of interactive behavior.(4)From the perspective of researching human body,we describe the interaction behaviors,analyze and then extract and toolize the interaction characters.Through being applied to practical project,we verify the character tool to have an impact on the motivating the inspiration of interaction designers during the process of design behaviors.At the same time,in the relation research between interaction behavior and user experience,the character tool can decompose the relevant behavior of the user experience to provide guidance for the evaluation of the user experience.This thesis has the purpose of both "seeking truth" and "seeking use".In terms of “seeking truth”,this thesis provides a description forms of interaction behavior,which stimulates,inspires,references and complements theoretical research on design issues in a wider range of product interaction domains and experience types.In terms of “seeking use”,this thesis provides a design strategy and tools for real-world use,which make the process of interaction behavior design more reliable,credible and controllable and also make the evaluation of design result more rational and grounded.
Keywords/Search Tags:Interaction Design, Interaction Behavior, Somaesthetic, Experience
PDF Full Text Request
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