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A Research Study Using the Delphi Method to Define Essential Competencies for a High School Game Art and Design Course Framework at the National Level

Posted on:2012-02-05Degree:Ed.DType:Dissertation
University:North Carolina State UniversityCandidate:Mack, Nayo Corenus-GenevaFull Text:PDF
GTID:1467390011458111Subject:Education
Abstract/Summary:PDF Full Text Request
This research study reports the findings of a Delphi study conducted to determine the essential competencies and objectives for a high school Game Art and Design course framework at the national level. The Delphi panel consisted of gaming, industry and educational experts from all over the world who were members of the International Game Developers Association. The expert panelists participated in a four-round consensus building process via the Internet. Spearman's Rank Correlation Coefficient and a chi-squared analysis were used to analyze the resulting consensus among the competencies and objectives. The results of this study provided set of newly generated competencies and corresponding objectives recommended to be taught within a high school Game Art and Design course or curriculum. (Keywords: gaming, Delphi, curriculum, IGDA, competencies, objectives, course framework.)...
Keywords/Search Tags:High school game art, Competencies, Game art and design course, Delphi, Course framework, Objectives
PDF Full Text Request
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