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Game Design The Education Of Elementary School Mathematics Based On The Game Learning Community

Posted on:2013-01-31Degree:MasterType:Thesis
Country:ChinaCandidate:H LongFull Text:PDF
GTID:2217330374460506Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Currently, the game of learning communities as educational technology research areas of hot topicshas raised many scholars, as well as a wide range of teachers. Educational games are educational andteaching objectives for the Center, in order to play-based online computer games, and the types of games aswell as general game of interactive features such as well as competitive, but also in the game with goalsthat focus on content, as well as in the Highlight areas of education, and its significance for educationpurpose is to provide students with the edutainment games through learning environment, students explorethe intellectual passion. Building learning communities in the game, based on the study of educationalgames to the self-study, as well as cooperative learning, and its games, to enhance the learning of theirenthusiasm for learning, and be able to strongly inspired by the learner's motivation to learn, and its games,learning communities, the autonomy of learning and entertainment, to innovative education has created theconditions.This article starts with a detailed description of the Games-based learning communities at home andabroad and the educational games, and status of research in mathematical sciences, and the character of thecourse that will introduce elementary mathematics education game, in order to facilitate learning andinformation technology courses as well as the need for consolidation feasibility. The author begins with abrief description of the game, learning community of the basic concepts, functions, characteristics, as wellas architecture, discusses education the design of the game and its design, and the theoretical basis andbased on this design based on the game, the Primary Mathematics learning communities, and educationalgames described in detail in the design process, principles, interface, and mode, and so on. Based on thetheory, the detailed description of the game design theory and experiential learning theory, constructivismlearning theory, learning community, multiple intelligences theory and instructional design theory ineducational games.The author chose the fourth year of primary school mathematics teaching in the disciplines of learningthe game content, and in accordance with the design of the game process and principles through the use oftechnical design Flash game based on the learning community of Primary Mathematics Education game"Amusement Park" mathematics. This is also the instance of the game design aspects for the details,discussed in detail by the instructional design, as well as features such as design of the module, the teachingpart of their design, mainly for its learning objectives, learning, analysis, as well as characteristics of thegame analysis tasks and resources, the analysis of the game's educational and recreational purposes, itsbalance. Finally, the questionnaire surveys, interviews, experiments and a city in central China's He NanProvince pick as a primary object of the experiment, set up the Lab courses and workshops, and through theevaluation of evidence-based validation and generate the relevant design case study package, anddemonstrates its application in teaching effectiveness.This study of the innovation point is the traditional network of educational games to the games in thelearning community and to learn from those who have more teachers and students and the interaction. By abandoning the traditional stand-alone game design ideas, you will need to learn the math knowledgeembedded in the Web-based learning in the Community, and a true learning game is a game that is, learning,learning and playing with a combination of ideas. Learning mathematics in the game, in the course of study,in a new way of learning the game, enter the Network community for real-time on-line, interactivecommunication and learning. In the game a lot of information there are in the database, the database will bethrough Flash switching technology to achieve timely updates to the data. In addition, the educationalgames can also be a related interdisciplinary education classes provide an example of game design andhelp.
Keywords/Search Tags:Game, Game-Learning Communities, Elementary Mathematics, Educational Games, Design
PDF Full Text Request
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