| The game of learning, as a new learning method, the development of education game has been spread largely, accepted by our middle school teachers. In the game of learning, game play in largely as a problem of the learning situation provide platform , so, Educational game development is of discipline knowledge fusion to game the learning situation, can let learners develop into independent exploration of learning resource, this trend in small and medium-sized resources design gradually become educators research hot spot.Knowledge is the ultimate goal that put the knowledge into solving realistic problems, the tools for practice experience, the knowledge learning should be realized the significance of itself. Learners' ability to solve problems height became the touchstone of discipline knowledge learning effects. Therefore, the learning environment in game acquisition of knowledge and using the acquisition of knowledge is certain to solve problems of the research significance and value.According to the aim of the present study and content, the literature analysis, case analysis and system scientific method, etc., aims to put learners problem solving cultivation and promotion, academic knowledge learning and using into the game in the learning environment, design and development of a learning knowledge, use knowledge to improve education game the ability to solve problems. This paper mainly research on the work. as following aspects :(1)The basic theory research for problem-solving education games. In problem solving learning theory, game design and learning theory on the basis of analysis, searching will problem-solving teaching theory, the suitable for problem solving learning situation construction and provide theoretical support game design.(2)Problem solving type education game design teaching model construction. To solve problems in the teaching model and the game based on the analysis of the learning environment, describes the problem solving type education on game design elements and basic structure. With the Angle of problem solving learning a series of typical game case, borrowing the teaching design, construction methods and strategies of the education problem solving type design teaching model game.(3)Problem solving type educational system model construction .Take the purpose of problem-solving education game as a starting, base on the design process of problem-solving education game, and provide the systemic design model of education game from a series of needs analysis, the overall framework and local framework of design.(4)Problem solving type education game case development. In the teaching design model and software design based on the model, the choice junior middle school chemistry knowledge for development platform with VC + + 6.0, using C+ + language example of development, its purpose is to promote learners can improve the problem solving.Through a lot of collection and this study, and the related literature classification, sorting and literature study, the comprehensive analysis and research problem solving related theory, and on the basis of this study after a series of work, some significant results obtained. Such as reference for the development of education games successful paradigm scheme to solve problems thought fusion game design each link, puts forward can promote the development of learners' ability to solve problems game design model. In order to learners' ability to solve problems have more to cut the actual training and quality assurance, in the study came up with evaluation module design, it will provide for learners to provide timely help and feedback, the cognitive structure of itself for learners of the cognitive and corrections provides help, It can make learners a better learning and application of knowledge, enhance problem-solving capacity and realize the connection of theory and practice.Because of the limited time and technology development, even though the design and development for problem-solving education game of research can reflect the intentions and ideas of researchers, there are still many problems and shortcomings, future research will focus on ways in which educational games and knowledge from different disciplines can integration better. |