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Research On The Supervision Mechanism Of Online Game In China

Posted on:2016-03-18Degree:MasterType:Thesis
Country:ChinaCandidate:J Y ZhangFull Text:PDF
GTID:2209330470971617Subject:The cultural industry
Abstract/Summary:PDF Full Text Request
In recent years, with the rapid development of China’s online game, online game has become an important part of the Internet industry, but the regulatory system is backward. Firstly, thesis analysis the regulatory of online game’s positive externalities and negative externalities argue the necessary of online gaming regulation. Then systematically combing the ways of online gaming regulation and summarizes the regulatory framework. Second, thesis explore the research the online game regulation of three countries-the United States, Japan, and South Korea. Pointing out that US regulators have a full complement online games Legislation, complete self-regulation mechanism, flexible public participation, and linkage mechanism; Japan’s regulators is focused on the performance of the regulatory detailed classification check, strict copyright protection of online games and severe regulators of mobile games and social game; South Korea use three main points-real-name authentication, e-sports, professional guide, to enhance their network game regulation. Then, analyzes the regulatory of China’s online game, and point out the problems; lag of laws and regulations establish, not complete, complex regulators, functions scattered, lack of self-regulate, insufficient guide etc. Finally, thesis try to point out we need to establish linkage-type supervision system, set up to the content rating checking system, strengthening the online gaming industry norms for enhance our online games regulatory.
Keywords/Search Tags:online game, government, regulation
PDF Full Text Request
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