| From the teaching Chinese as a foreign language, listening, speaking, readingand writing, the four basic skills of view, we can understand that it’s important forlearner to use language. Seen, hearing is the first status of the language learningprocess. It is particularly important for the initial stage of language learners toimprove listening skills. During the four basic skills of the learning process, listeningskills are considered to be dull, the most difficult of course. It leads students to loseinterest.This paper aims to work in Primary Listening Teaching Research, based on theNatural Approach, standing on the student’s perspective, putting forward theinteractive teaching method in the games, using acoustic mode to active classroom, inorder to introduce a new idea and way of thinking. I hope this paper can provide somereference value during the future research, textbook compilation, listening practicedesign and so on.This article is divided into five main parts.Chapter 1: IntroductionSystematic exposition of the title’s purpose and significance, study and definethe scope, existing summary of research results, in order to illustrate the feasibility ofthe topics.Chapter 2: Listening Course OverviewFrom the real establishment of the listening class, the setting of primary hearing,the teaching requirements for primary hearing, the characteristics of the listening class,the factors of the hearing level, described the overview of the listening lesson.Chapter 3: Importing interactive games teachingBy learning the previous chapter, this chapter puts forward games, from thecharacteristics of the game, the definition, the problem of interactive games, etc. Chapter 4: Sound mode listening Course.Understanding of the traditional classroom, putting forward an interactivemanner sound mode listening Course, based on the Natural Approach, practicingclassroom interaction, etc.Chapter 5: Instructional design of interactive games hearingTeaching case design from the interactive games, this chapter could be providedthe case design, by analyzing the sound mode interactive games. It is conducive toactive classroom, and to increase the students’ interest. |