| As the network technology and the multimedia technology develop rapidly, the multimedia technology is widely applied to teaching and learning, and it plays a promoting role in assisting teaching and learning. The multimedia courseware changes stationary for animation, abstract for image, strange for sense. But how to use these advantages to make the students participate effectively in the teaching and learning, improve the students’ practical, saying, mental and physical abilities and creative ability. We should try to discuss these practical problems.This research mainly uses the literature research method, observation method and experimental research as the research methods. It takes the theory of the design of multimedia courseware, the instructional design theory, Dewey’s theory of "learning by doing" and the theory of Montage as the theoretical basis.Then I put forward the design principles and the general models of Students Participation in multimedia courseware. On the basis of these, I put forward the development process of the students participation in multimedia courseware. At last I design the experimental study between the students’participation in the multimedia courseware and the traditional multimedia courseware which are applied in the teaching. Finally, using the students’ participation in the multimedia courseware can improve the students’ active participation, train the students’ hands, mouths and brains. It improves the teaching effect. It also provides the theoretical and practical references for the teachers in designing and making multimedia courseware. The study is mainly divided into seven parts:The first part:introduction. Outline the background of the research, explain the significance and methods of the research, define the two core concepts of the students participation" and "the students participation in multimedia courseware".The second part:research status at home and abroad. Outline the concept of the multimedia courseware, characteristics, classification and structures of the multimedia courseware, sum up the research status at home and abroad of multimedia courseware.The third part:Theoretical basis. Analysis the relationship between the design theory of multimedia courseware, the principle of teaching design, Dewey’s theory of "learning by doing", the theory of montage and the students’participation design in multimedia courseware. The fourth part:The design of students participation in multimedia courseware. Elaborate the design ideas of multimedia courseware about students participation. The I put forward the design principles, the models of the students participation in the multimedia courseware.The fifth part:The development of students participation in multimedia courseware. Expound the development tools and the development process of the students participation in multimedia courseware.The sixth part:Experimental validation. Apply the multimedia courseware of students participation and the traditional multimedia courseware into the classroom teaching, compare the results. By analyzing the scale of students participation in classroom and the post-test, I draw the conclusions.The seventh part:The conclusions and the deficiency of the research. |