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The Design Of Digital Educational Game Based-on The Attention Theory

Posted on:2013-10-31Degree:MasterType:Thesis
Country:ChinaCandidate:R N YuFull Text:PDF
GTID:2247330371969807Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Attention to the learners’ psychological activities occupy an important position, it is thepeople of careful observation, good memory, thinking, imagination and create the right importantcondition, only to notice things start to conduct a further cognitive processing. With thedevelopment of information technology, the learner in the multimedia environment, a stimulusand a stimulus, learners are used to receiving various multimedia stimulation, tired of thetraditional way of teaching. While the game learning as a new learning style is widely promoted,and been widely applied by the teachers. Therefore the use of Educational Games uniquecharacteristics to attract learners attention has the important theory significance and the practicevalue.According to the research objectives and research contents, this paper use mainly literatureanalysis, case analysis methods and object-oriented software design methods, the research workare around the following parts.(1)The theory of digital educational game design based on the attention theory. Finishing inthe attention of the relevant concepts and theories, elaborates the design theory, is designedunder the guidance of theory for design education the basic way for educational game, providesthe conditions for the framework of game teaching design.(2)Design the framework of digital games teaching. Analysis of the model of educationalgame design at home and abroad, explore and construct the elements of research design andbasic framework. From the attention perspective to analysis the different educational gamedesign model and case, draw from to in this research to implementation of the methods andstrategies. In the "learning" as the center of teaching design under the guidance of the theory ofeducational game design, to the target and principle of digital educational games as the premise,to construct a framework of instructional design.(3)Design a digital educational game model based on the attention theory. From drawlearners’ attention in digital educational game goal, through a series of needs analysis, frameworkdesign and local frame design, digital educational game design model is proposed.(4)The development of application examples. On the teaching design and the softwaredesign based on the selection of primary school, Chinese knowledge module, using Flashplatform, Action Script 2.0 for example development. This study by collecting lots and study of relevant documents, classification and integration,extract the relevant study, draw issues from these perspectives and combined with the actualresearch, through a series of work, this research obtains the following results.(1) This research constructs the framework of instructional design of digital educationalgames. The integration of game theory, learning theory, instructional design theory and theattention theory, from the analysis of learning goals, learner analysis, game factors andmotivation analysis, game scene design and task design and other aspects of starting, theteaching design, environment design, attention theory combination, constructed the teachingdesign of digital educational games frame under the attention theory.(2) Come to the software design model of digital educational games. From the perceptive ofobject-oriented software design, combined with the proposed digital educational game designframework, constructing digital educational game software design model, and the game systeminto modules, and each module to module function division, abundant software design model, forexample of a game development to do the groundwork.(3)Development of application examples based on attention theory. This research selects thesecond grade primary school Chinese knowledge learning content; take Flash as the developmentplatform, using Action Script 2.0 to development, through the example validating attention fromthe perspective of the theory of digital educational games feasibility.Due to the limit of technology and time of researchers, the digital educational games basedon the attention theory although can reflect the research intention and thought, but there are stillmany problems and shortcomings, future research will focus on educational game andknowledge in different disciplines in the fusion and expression ways and further improvement.
Keywords/Search Tags:Attention, Attention Theory, Games-based Learning, Educational Game, Instructional Design
PDF Full Text Request
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