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Post Modern Art Study On Independent Electronic Game Pictures

Posted on:2015-01-03Degree:MasterType:Thesis
Country:ChinaCandidate:J Q ShengFull Text:PDF
GTID:2255330425974428Subject:Fine Arts
Abstract/Summary:PDF Full Text Request
People in every historical period has the aesthetic value of their own, be quite differentaesthetic values in every historical period but also come down in one continuous line, fromDa Vinci, Rafael, Michelangelo as the representative of the Renaissance to the developmentof the Lubensi era of the "Baroque" style, and then from the Mo Nai as the representative ofthe "impressionism" the development of art to Picasso’s "Cubism", Duchamp’s "dadaism". Artstep by step according to its own law of development development. In today’s era of rapiddevelopment of the productive forces, the improvement of living standards are not able toraise people’s material civilization level of enjoyment when also can meet the growingspiritual and cultural needs of people. The subjective feelings of modern art advocated for thefurther development of post-modern art to break the boundaries of art and life, art origin oflife. Postmodern Art and life is no longer the two world isolated, breaks through thetraditional naturalistic realist form style pursuit of eternal inner beauty principle.The characteristic of post-modern art thought on large-scale standardized industrial eragenerated by the production of cultural analysis, whether it is pop culture or Dadaism orinstallation art and other postmodern art forms are on the existing industrial civilizationrevolution and breakthrough, denied the aesthetic orientation of long and since traditionalvalues. In the post-industrial era, human beings for the not know what course to takenothingness and uncertain in the complex, diverse aesthetic environment, post-modern artthought is born in this environment, these absurd or new in order to be different or not thespirit manifested in the independent electronic games people play the game in the process ofphysiological action and psychological activities and games to meet people’s psychologicalneeds have mutual influence. Independent video game as a product of the post-industrial era,style of play and the interactive operations embodied the art images are directly or indirectlyreflects the thought of post-modernism, exhibit has influence of post-modern artcharacteristics of postmodernism. From the virtual, interactive, freedom, events, pop cultureand many other after modern art aspects reflected the independent electronic game is notisolated it is a side and the epitome of contemporary social culture.
Keywords/Search Tags:Post modern art, video games, independent electronic game, interaction, popculture
PDF Full Text Request
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