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Narrative Research On Video Games

Posted on:2018-12-20Degree:MasterType:Thesis
Country:ChinaCandidate:S Y LiFull Text:PDF
GTID:2355330512991668Subject:Theater, film and television
Abstract/Summary:PDF Full Text Request
The related research trend of electronic game and film media integration is the current hot spots,With the rapid development of digital technology,in order to adapt to the environment,traditional media change themselves constitute to change their own,exchanges and contact between the emerging media and increasingly in-depth,the boundaries between the media become blurred,producing fusion.In the film industry,more and more different areas of work was adapted into a movie screen on the move.Film and video games,which also belong to the visual arts,have a natural similarity,and a large number of classic games are constantly being discovered by film makers.Study on the film and video game fusion mainly focus on three aspects: first,the prospect of electronic games and movies,interactive integration of the status quo analysis and trend,provide the basis for the research background of this article;second,compare the similarities and differences between the electronic games and movies;third,the film adaptation of the phenomenon to the game as the prototype the analysis of this kind of study is less,and the focus in the background of combing.Through the study of the material,found that the academic circles on the video game adaptation of the film itself is not high degree of concern,and the narrative issues of concern is scarce.In this paper,the video game adaptation of the narrative film as the research object,trying to combine the narrative theory and video game adaptation of the film narrative practice,analysis of the new features of the film adaptation.In this paper,the video games and movies in the narrative aspects of the comparison,summed up the similarities and differences,and laid the foundation for the following analysis.Then,from the aspects of characters,themes,narrative space and narrative structure,the author analyzes the new narrative features of the works.In recent years,the domestic film market of electronic game adaptation film warm response,local electronic games will be more and more big screen text research on electronic game adaptation films is imperative,especially the narrative.In order to learn the new features of the game,how to maintain the artistic characteristics of the film itself is the key problem that the film makers should consider and solve.
Keywords/Search Tags:film, electronic game, narrative
PDF Full Text Request
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