| Innovation consciousness and ability to explore is a national leading enterprises intechnological innovation and national essential weapons, especially in the increasinglycompetitive today, for children to explore and so it is urgent to explore the cultivation of theability of consciousness, the whole country and the general education workers, parents alsorecognizing this, elementary education reform advocates for students to explore the cultivationof the consciousness and ability to explore.The traditional teaching ways on the learners to explore the cultivation of theconsciousness and ability to explore, has certain defects, can’t will be irreversible situation,digital education can overcome this defect, a good game using virtual reality technology toreproduce the real situation; in addition, digital education character such as interactivity, timelyfeedback of the game itself can greatly help students to learn, so digital education game forlearners to explore the cultivation of the consciousness and ability to explore provides a goodplatform.This study used content analysis, case analysis and system development method forresearch work, mainly around the following three aspects.(1) The basic theory research. In the related literature at home and abroad, on the basis ofanalysis to explore the theoretical basis of learning, find out the inquisition ability structuremodel and teaching mode; analysis of game learning theory and the design theory, for exploringthe development of education game design provides a theoretical support.(2) In reference to previous results, analysis and the research status of exploratory teachingeducation games at home and abroad, and exploring instructional design as the main line, thetheory of inquiry learning and game design integration, build can promote explore awarenessand education to raise the capacity of inquiry teaching game design and software design model.(3) Developed to cultivate students’ ability to explore consciousness, innovativeconsciousness and to explore the digital education game example. In the teaching design andsoftware design model on the basis of, with specific subject knowledge as the background,using the RPG Maker XP game development software development, using Dreamweaver8webpage editing software production and online gaming learning website, designed and developed to promote students’ innovative consciousness and ability to explore the formation anddevelopment of digital education game learning system.As the foregoing research work step by step, this study made the following five significantresearch results.(1) This study involves the definition of related concepts in detail, detail inquiry, inquirylearning, exploring ability, the definition of education game and exploratory education.(2) Analyses the related theory. Analyzed to explore the ability to form mental model,analyze the game learning and the design and study.(3) For cultivating ability of exploring consciousness and to explore the exploratoryteaching patterns are analyzed, and control the teaching design has carried on the detailed studyand research. For cultivating ability of exploring consciousness and explore relevant game caseis analyzed.(4) Inquiry-based instructional design education game framework is constructed and thesoftware design framework, and Sue version of sixth grade biology teaching materialsbook1&book2"ecological balance" the content of the first class as a learning goals for teachingdesign in detail.(5) In RPG Maker XP for development platform, combined with the concrete studycontent, developed a “green home†education game example.Because the researchers’ ability to limit, exploratory education game in a certain researchresults at the same time, also there are many problems, the future research work will revolvearound education perfect combination of game set and educational game and further expand onthe improvement of the game function. |