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The Design Of Toy Which Could Enhance The Interaction Needs Of Children

Posted on:2016-08-31Degree:MasterType:Thesis
Country:ChinaCandidate:C Y YangFull Text:PDF
GTID:2285330467473379Subject:Art and design
Abstract/Summary:PDF Full Text Request
Interactive toy design is to enhance children’s toy design practice of interaction between demand, this design report summarizes the whole practical projects and design works.The first chapter is the introduction, purpose, significance of the whole design practice as well as the summary of the topic of the background and the discussion about the basic idea and framework of the research design.The second chapter is the investigation report on the current situation of the development of the market. We’ve already done the market research on the interactive toy industry in order to have a thorough and comprehensive analysis of the interactive toy industry, and then the related toy enterprises for the investigation, production and manufacturing process of related types of toys to conduct research. The thesis research on the application situation of related interactive toys on children analyzes and sums up the factors of children’s real appeal and influence of parents’buying, finding suitable ways for the innovative design of practice.At the same time, the toy market both at home and abroad are conduct comparative research. The research adopts the methods of questionnaire survey and network survey on the related information, data collection, collation, analysis, comparison research. To find the traditional interactive toy is single, mainly concentrated in the action, single acousto-optic stimulation of auditory visual, very difficult to get the child’s attention for a long time, and lack relevant combinations of education for children. Providing the market positioning analysis, feasibility studies of the part is really a design issue, and the summary of the key points of design helps to develop and refine the design subject direction.The third chapter is the literature research report. As to determination of the target market and design direction,literature research direction of the toy market and design theme plays an important role.This chapter firstly investigates the interaction design classic cases at home and abroad, looking for examples of the application of interaction design in toys, and determined to choose interaction model used in toy design practice. Through the investigation and study, looking for the design theme and starting point with entertaining, enlightening, safety principle. Through literature research, we determine the subject not only to meet the users’ characteristics especially in children, but also to follow the mass line with enterprise production characteristics both parents and children.The related research should start from children’s use function, educational and processing characteristics of interactive toys, then get a in-depth understanding of toys and consider demands in psychological and physiological process. Finally, we summarizes that the interactive toys can play the foothold and intellectual in the interaction, which also provide the design background and content of possible for this design task.The fourth chapter is design practice report, according to the selected topic, the design requirements, and the design practice. The construction phase from the sketch stage to the3D model in the specific implementation, further design elements extraction, through sketches explore possibilities of design in structure, function, and the design scheme is to refine and modify. Three dimensional modeling and rototype scrutiny can found a variety of structures and process problems faced in the processing of products, and timely correct. The part of the record and summary of the design intention, plan and implementation process have good practical significance and ductility to complete the works.
Keywords/Search Tags:children, interaction design, toy design
PDF Full Text Request
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