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The Research On Digital Game Design For The Promotion Of Adolescents’ Moral Literacy

Posted on:2015-03-14Degree:MasterType:Thesis
Country:ChinaCandidate:N X XiaoFull Text:PDF
GTID:2297330422491468Subject:Design
Abstract/Summary:PDF Full Text Request
Digital games are often trying to dig and satisfy people’s potential desire anddemand, and it contains a lot of bad information, these bad information affect theadolescent players negative emotions and moral values in imperceptible influence.Adolescent moral issues has been draw attention of many people and for a long time,but most of the traditional homiletic ethics education has gradually lost its vitality, it isnecessary to convert homiletic ethics education in to a moral penetrating way. Digitalgames provide the possibility for moral permeation, this thesis uses literature study,typical case analysis, structured questionnaire and interview method, researching thedigital game design mechanism of moral permeation, and trying to use digital games topromote adolescents’moral literacy in imperceptible influence.First of all, this thesis takes adolescent and digital game as the research object andanalyzes the basic psychological characteristics and the four types of main motivationsof why adolescents play digital games. On this basis, this thesis uses moral cognition,moral emotion and moral behavior as three aspects to analyzes the present situation andthe reason of the negative influence of adolescent’ moral literacy caused by digitalgames. This thesis points out that the virtual moral practice in digital games is therepresentation of moral practice in real life, and the moral practice in digital games canbe used to promote adolescents’moral literacy.Secondly, based on reception psychology and internalization theory, this thesisanalyzes the way of moral permeation, on this basis, analyzes two typical cases in theirgoals, rules and feedbacks.Thirdly, inspired by the typical cases, this thesis researches and constructs themoral permeation mechanism of digital game design from three aspects of digital gamedesign:content design, goal design, rule design, feedback design and interaction design.Finally, based on the moral permeation mechanism of digital game design, thisresearch designs a game for promoting environmental moral accomplishment ofadolescent players. Through organizing several college adolescent volunteers to test thegame, based on the structural questionnaire to analyze the game experience of playersand structural interview to collect of players’ experience of moral permeation in thegame, the experiment verifies the moral literacy promotion effect of the game.Moral practice in digital game can be used to promote moral literacy inimperceptible influence. Through the moral permeation mechanism of digital game canimperceptibly promote adolescent player’s moral literacy.
Keywords/Search Tags:adolescent, moral literacy, digital game design, moral permeation
PDF Full Text Request
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