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Research On The Cultivation Of Computational Thinking Based On Gamification Teaching

Posted on:2019-04-16Degree:MasterType:Thesis
Country:ChinaCandidate:X Q LuoFull Text:PDF
GTID:2357330548955659Subject:Education
Abstract/Summary:PDF Full Text Request
At present,computer circles at home and abroad have paid more and more attention to computing thinking,and experts in various fields have pushed the important role of Computational Thinking to a new height.In the field of education,the international society for technology in Education(ISTE),Computer Science Teachers Association(CCSTA),the calculation in school working group(CAS),Google and Microsoft and other international wellknown enterprises in the study of computational thinking how to enter the school,the high school information technology curriculum standard(2017)also put forward the concept of computational thinking,and clearly put forward the computational thinking as one of the core disciplines literacy.Despite widespread interest and attention,but how to develop is still a lack of effective method to calculate the thinking ability in teaching implementation has not received enough attention in primary and secondary schools,the abstract characteristics of Computational Thinking and,for there is no effective measurement of Computational Thinking Tools and evaluation system,to a certain extent to increase the computational thinking ability difficulty.This article studies how to combine the related concepts of computational thinking and the related theories of gamification teaching for classroom teaching.It proposes a training plan for computing thinking based on gamified teaching(taking high school algorithm and program design as an example)and gives teaching in the classroom.Application cases: Bubble Sort Algorithm and Divided Search Algorithm.In the process of teaching design,the author tries to infiltrate the relevant methods of computational thinking(decomposition,generalization,abstraction,algorithmic thinking,evaluation,etc.)into the teaching game link,allowing students to consciously use computational thinking during game interaction.The relevant method.After practice,the author found that effective combination of computational thinking and gamification teaching,using the relevant methods of computational thinking to instruct teachers to design gamified teaching,so that the relevant computational thinking methods can be infiltrated to students,and can promote the cultivation of students' computational thinking.The training of Computational Thinking Based on game teaching can not only improve students' interest in learning,activate classroom,but also enhance students' ability to explore and answer independently,and promote students' abstract thinking ability.The research in this paper has made some attempts and explorations in training Computational Thinking Ability in high school algorithm and programming teaching,hoping to contribute to improving the algorithm and programming teaching in middle school and training innovative talents with computational thinking.
Keywords/Search Tags:game teaching, computational thinking, information technology education
PDF Full Text Request
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