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Research On Improvement Strategy Of VR Movie Virtual Space

Posted on:2021-01-13Degree:MasterType:Thesis
Country:ChinaCandidate:Y C ChenFull Text:PDF
GTID:2415330611489169Subject:Theater, film and television
Abstract/Summary:PDF Full Text Request
As a crystallization of science and light art in the new era,VR movies have injected fresh blood into the wave of film entertainment development and are also an important engine for the future transformation and development of the film industry.This paper analyzes the spatial narrative of VR movies,explores its advantages and existing problems in spatial narrative,and finds out solutions to further optimize and promote the development of VR film industry.At present,the development of VR movies is in its infancy,compared with the traditional film narrative space in its development,and its plot structure is no longer based on the linear narrative mode of traditional movies.The corresponding interactive nodes are set in the characters or scenes,so that the audience can choose different perspectives or plots to develop interactive experiences.The existing VR movie narrative space is too singular in the interaction mode,which requires a highly liberalized virtual space narrative mode to guide the audience 's attention to ensure the VR movie narrative mode is diversified,the interactive mode is diversified,and the guide mode is perfect The orderly development of naturalization and the naturalization of the law of space setting has also enriched the means of artistic expression and emotional experience of film,which undoubtedly has epoch-making significance.The full text is composed of five chapters.The first chapter systematically summarizes the research background,research significance and current status of domestic and foreign research on VR movies.The second chapter outlines the narrative space of VR movies.The third chapter discusses the application of VR movies.Based on the characteristics and functions of its spatial narrative,the fourth chapter analyzes the existing problems in the development of its narrative space by combining existingVR movies;the fifth chapter proposes corresponding improvements based on the problems existing in the narrative space of VR movies.Strategy;the last part analyzes the broad development prospects of VR movies as a new thing.
Keywords/Search Tags:virtual reality, VR film, narrative space, development strateg
PDF Full Text Request
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