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Development And Application Research Of Primary School Programming Teaching Design System Based On Gamification Learning

Posted on:2020-07-18Degree:MasterType:Thesis
Country:ChinaCandidate:H ZhongFull Text:PDF
GTID:2427330614969592Subject:The modern education technology
Abstract/Summary:PDF Full Text Request
With the advent of the artificial intelligence era,programming education has received more and more attention.This year,the Ministry of Education proposed to set up artificial intelligence related courses in the primary and secondary schools to gradually promote programming education.However,there are many difficulties in the process of programming education promotion,such as the shortage of teachers,the single teaching mode,and the lack of relatively appropriate learning tools and platforms.Therefore,with the combination of the characteristics of programming teaching and gamification learning,guided by constructivist theory,immersion theory and experiential learning theory,the study constructs three modes of elementary programming teaching based on gamification learning,namely the content mastering gamification teaching mode,the practice gamification teaching mode and the inquiry gamification teaching mode,and is applied to the programming teaching of the sixth grade primary school students.On this basis,the corresponding instructional design automation system was developed based on the GOC platform.Experiments show that the three gamification teaching modes proposed in this study are appropriate for the teaching of programming,which is beneficial to improve the enthusiasm for learning and class participation of students.This paper is divided into the following six chapters:The first chapter is the introduction,which summarizes the research background and problems of the paper,the status at home and abroad,purpose,significance,content and methods of the research.The second chapter is the concept definition and theoretical basis.It defines the related concepts and theoretical foundations of gamification learning and programming education.The third chapter is the construction of programming teaching mode of primary school based on gamification learning.It analyzes the elements of teaching system,summarizes the basic teaching mode and programming teaching mode of gamification learning,and combines the commonalities between gamification teaching mode and programming teaching mode.Programming teaching mode based on gamification learning was designed,namely the following three teaching modes:content mastering,drilling and inquiry.The fourth chapter is the development of programming teaching design system based on GOC platform.It analyzes the requirements of the system,clarifies the system design goals,and realizes the use of each functional module through technical support.The fifth chapter is the application of the programming instructional design system of primary school based on gamification learning.It mainly elaborates on the use of the actual teaching and the test use of the instructional design system from the three teaching modes.The questionnaire is used to investigate the students and teachers to further verify the feasibility of the procedural learning primary school programming teaching model and the effectiveness of the teaching design system application based on gamification learning.The sixth chapter summarizes the results of this study,and proposes the existing problems and the prospects for subsequent research.
Keywords/Search Tags:Programming Education, Game-base Learning, Teaching Mode, Instruional Dedign, Automated Instructional Design
PDF Full Text Request
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