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A Case Study Of The Creation Of Gamification Scenarios In The Collective Education Activities Of A Kindergarten Small Class

Posted on:2019-07-16Degree:MasterType:Thesis
Country:ChinaCandidate:X Y ZhangFull Text:PDF
GTID:2437330545990506Subject:Education
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It is an ideal state for people to explore the kindergarten educational activities by taking the game as the basic activity of the kindergarten,and blending the game spirit into the educational activities of the kindergarten.The eighth basic education curriculum reform in our country has been continuously promoted,so that game and scene creation in collective educational activities of kindergarten are greatly valued.Both games and scene creation are important activities.Integrating games into the scenes can create relaxing and pleasant atmosphere in the collective education activities,which fully embodies the subject status of the children,improves the enthusiasm and initiative of children's participation,and makes children get playful experience,thus promoting the continuous improvement of the level of awareness.In addition,the design and creation of game scenarios can change teachers' teaching methods and change the current phenomenon of kindergarten trend toward primary school,which has a reference significance for the new round of basic educational curriculum reform.This study takes 4 first-line teachers in primary class of kindergarten in Dalian as the investigation objects,adopts the case method to carry on the research through interview,observation and case analysis.By analyzing the present situation of the creation of gameplay scene,it is found that there are some problems and shortcomings of the design and creation of game scenarios as follows.Firstly,the creation of gameplay scene deviates from the teaching objectives;Besides,the subject status of the children is ignored;What is more,the time of game scene creation is insufficient;Lastly,a complete evaluation process is lacked.Focusing on children,teachers and educational activities,this paper analyzes the educational value of the creation of gameplay scenes in junior kindergarten collective educational activities.And based on this,this paper explores influence factors of design and creation of game scenarios separately from four angles of the teachers,young children,kindergartens,parents.In view of this study,the following research suggestions are given: create gameplay situations according to teaching objectives;improve teachers' professional qualifications and respect children's subjectivity;create playful situations should run through the whole process of educational activities;evaluate the creation of gameplay scene scientifically and comprehensively;kindergarten should provide teachers with support in the creation of gameplay scene;strengthen the interaction of homeland to achieve common education.
Keywords/Search Tags:Primary Class of Kindergarten, Collective Educational Activities, Design and Creation of Playful Scenarios
PDF Full Text Request
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