| Deep learning is the trend of preschool education reform and development,which emphasizes problem solving,transfer and application,critical reflection,and points to high-level learning and development of children.Sand pool game is one of the favorite games of Taipan Children.Children use the combination of different materials to constantly understand the characteristics of sand and water,and find,analyze and solve problems in their exploration,it is helpful for the connection and transfer of new and old experiences,and promotes the development of deep learning of young children.However,the cooperation class teacher develops the sand pool game to be in the form,regarding how supports the child in-depth study in the sand pool game to have the certain puzzle.So,how to lead the learning of big class children to the depth in the sand pool game is the key problem of this study.To this end,the researchers used the action research paradigm to conduct a two-month action research on 32 children in a large class of F kindergarten.To investigate the status of deep learning of big class children in sand pool game,the researchers design and implement action plans,in the process of implementation,the implementation of strategies for continuous reflection and improvement,to explore effective strategies in support of deep learning in big class in sand pool game.The first phase of action research is the pre-action preparation phase,in which researchers investigate the level of development of deep learning in young children and the current situation of play in Sandpit,it is found that children’s persistence is low,problem-solving ability is weak,evaluation and reflection ability is weak,the level of peer cooperation is low,and the form of play in Sandpit does not pay attention to children’s deep learning problems.The second phase of action research is the implementation phase of action.The researchers designed and implemented two rounds of action research.The first round of action research is to carry out "plan-work-review" and group teaching to promote deep learning in an orderly way.The third phase of the action research is the effectiveness analysis phase of the action.Through the comparison of pre-and post-test data,we found that,children’s persistence,connection and transfer,critical thinking,evaluation,reflection and cooperation have been improved obviously,which shows that sand pool game has an obvious effect on cultivating children’s deep learning.To make the quantitative data more convincing,the researchers analyzed the growth of young children and teachers.The growth of young children is reflected in their stronger determination to solve problems,their more problem-solving behaviors,and their more comprehensive and reflective assessments,children’s peer cooperative behavior is more purposeful and planned.The growth of teachers is reflected in the change of educational concept from focusing on the learning results of young children to the learning process,from focusing on individual learning to focusing on group learning,the shift in the role of teacher from organizer of preschool to observation and supporter of early childhood learning.The results show that the effective development of games in Sandpit can enhance the deep learning level of big class children,and promote their persistence,connection and transfer,evaluation,reflection and cooperation.The conclusions of this study are as follows: the process of "planning-work-review" can promote children’s deep learning in an orderly way;Good teacher-child interaction is the foundation of children’s deep learning.To this end,the education suggestions put forward in this study include "plan-work-review" process to promote children’s deep learning,play the role of teacher "scaffolding" to promote children’s deep learning;Constructing deep learning community with multi-subject participation. |