| Animation is another fantasy world under the realistic mapping constructed by the creators under the profound perception of life,using exaggerated and abstract methods which videos enable to record and express.Characters,stories and narrative space-time build an overall structure of the animation.With the development of animation,the ultimate purpose of animation has also shifted.Compared with the early aesthetics that emphasized emotional introduction,modern animation pays more attention to the presentation of creative ideas.The public’s symptomatic interpretation of the meaning beyond the production text has caused deeper reflection and practical significance.After the Defamiliarization effect was proposed,the author used abstract hypothesis to reduce the emotional input of the audience,guided the audience’s thinking through storytelling,and finally returned to realism.It is also the development path of contemporary animation art to express realistic problems in a simple,humorous and exaggerated way.Among the characteristics of animation,the real world’s "failure" is the biggest difference between animation and video.The hypotheses existing in animation can completely subvert the space-time view,scientific theory and life experience.The Defamiliarization effect proposed by Brecht pointed out that the emotional resonance between the audience and the film and television works should be reduced to enable the audience to think autonomously.In semantics,The meaning of animated works is not only the original meaning given by the creator,but also the interpretation of the production meaning of the audience under the influence of intercultural relations.The creator not only uses hypotheses to give the animation a picture that surpasses reality,but also takes into account the consequences of hypotheses pointing to reality,thereby encouraging the audience to examine themselves and society.This article mainly analyzes the reasons for the misalignment of the middle effect of the flat animation "Break" of the graduation work,and tries to explore the assumptions of surpassing reality and the measurement of reality regression in the reflection of the animation modeling process.Through the five modules:The first part analyzes the problem of the graduation animation<Break>and explore the root cause of the problem;The second,third,and fourth parts are respectively exploring the causes of the three elements of the animation,the characters,the space,and the story;The fifth part is to analyze and analyze the causes of dissatisfaction,combining the original theory of animation creation and the theory of inter-textual relations,to think and summarize the creation of animation.Through the reflection of personal practical experience,literature analysis,and appreciation of the character creation of outstanding works,we hope to provide some inspiration for the creators of realistic animated character designs. |