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Research On Teaching Design And Application Of "Computer Network" Practical Course Based On VR Technology

Posted on:2021-10-16Degree:MasterType:Thesis
Country:ChinaCandidate:S J HanFull Text:PDF
GTID:2517306194491344Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With the development of the era,various high technologies have developed rapidly.Against this background,virtual reality technology,VR for short,was born,which was developed from the 20 th century and a state-of-the-art technology.VR technology is a new technology that be integrated with different fields such as multimedia,humancomputer interaction,image processing,and computer networks.It has a wide range of applications in educational field.Applying VR technology to the field of education can give full play to the advantages of VR technology.In particular,the combination of VR technology and teaching practice helps to innovate and break through existing teaching models.So,with the increasing improvement of VR technology,how to promote the connection between VR technology and practical courses and improve the quality of teaching has become one of the hotspots currently concerned.In this study,the teaching design and application of the "Computer Networks" practical course based on VR technology are analyzed.The thesis is divided into the following six different chapters.The first chapter is about the introduction,which analyzes the background and significance of teaching design and application of practical courses based on VR technology;introduces the research status of the field at home and abroad.Research content,research purpose,research methods are proposed.The second chapter is about the core concepts and research theoretical basis.The relevant concepts and characteristics of VR technology is summarized,The concept and characteristics of anchoring teaching theory is applied to guide practical courses under VR technology.The third chapter is about the teaching design of "computer network" practical course based on VR technology.The anchored teaching model is utilized to explain the application of VR technology to the teaching design of "computer network" practical courses from the aspects of course design and teaching process.The fourth chapter is about the design and application of teaching cases for practical courses under VR technology.In order to realize the recurring construction of traditional practical teaching cases,Unity 3D software and related equipment are used to design practical course experimental scenarios,models,equipment and logic,etc.in the VR environment teaching case.Finally,through some specific cases to show the application of VR technology in the "Computer Network" practical course,which is focus and difficulty of the thesis.The fifth chapter is about the analysis of the teaching effect of the "computer network" practical course under VR technology.Based on data collection such as questionnaires and knowledge tests,the related software is used to analyze the implementation effect of VR technology in the "Computer Network" practical course.The last chapter is to summarize and look forward to the thesis.The research shows that the combination of anchored teaching mode and VR technology has good teaching effect and practical value in practical course teaching.The teaching model provides a good reference value for the development of practical courses.
Keywords/Search Tags:VR technology, practical courses, teaching design, anchored teaching mode
PDF Full Text Request
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