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A Study On Game Learning Process Design For Primary School Students' Problem Solving Ability

Posted on:2022-07-18Degree:MasterType:Thesis
Country:ChinaCandidate:S Y CaoFull Text:PDF
GTID:2517306350465764Subject:Modern educational technology
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Nowadays,Nowadays,the state attaches great importance to cultivating students'problem-solving ability in the stage of basic education.In the course of basic education stage,how to cultivate the problem solving ability of primary and middle school students is also an urgent problem to be solved at present.In the information technology course of primary school,the cultivation of students' problem solving ability is also the focus that every information technology teacher should pay attention to.However,the author found in the practical observation that the traditional information technology curriculum has no obvious effect on the cultivation of students'problem-solving ability,and the students' problem-solving ability is still very weak,which indicates that the cultivation of students' problem-solving ability has been neglected in the traditional classroom.The emergence of gamified learning just provides sufficient conditions for cultivating students' problem-solving ability.The essence of gamified learning is problem solving.In the current research,there is not much research on teaching practice that combines gamified learning process design with students' problem solving ability.This paper attempts to introduce gamified learning into primary school information technology classes,and discusses how to design the learning process under the guidance of gamified learning in order to cultivate students' problem-solving ability.Scope of this study will research orientation in the primary stage,problem solving ability as the main purpose,in the information technology course teaching with the aid of game learning theory to guide the design of the learning process,and present a problem-solving oriented gaming learning process design,and the design used in classroom teaching on information technology,to examine the effects of the teaching way and the process and deficiency,in order to through the study of this article can for teachers in the information technology in the classroom to improve pupils' problem solving ability to provide some practical reference.First of all,through on-the-spot classroom observation,the author learned about the status quo of information technology classroom teaching.After consulting relevant literature,the author combined with his own teaching practice experience to focus on the content of Flash learning in primary school information technology classroom;Secondly,game elements in line with the cognitive characteristics and age characteristics of primary school students are integrated into the overall framework of learning process design.An important part of the design of gamified learning process aims at cultivating students' problem-solving ability,and constructs a gamified learning process design oriented to cultivating students' problem-solving ability.Then,the sixth-grade students in a primary school in Wuhan were selected as the research objects to design teaching activities and carry out a quasi-experimental study.The experimental group adopted a gamified learning process design oriented to the cultivation of problem solving ability,while the control group conducted teaching in the information technology classroom,which was led by the teacher,taught by the teacher and imitated by the students.Finally,according to the problem solving ability data,Flash course score data,interview data and work evaluation data collected after the implementation of teaching,this paper explores the impact of gamification learning process oriented to problem solving ability cultivation on the problem solving ability and the learning effect of Flash course of primary school students from three dimensions of problem solving ability.After collecting and analyzing the data collected after the implementation of teaching,the following findings are found in this study:(1)Gamified learning process design oriented to the cultivation of problem solving ability is helpful to improve the problem solving ability of primary school students.(2)For elementary game learning process of cultivating the ability of problem solving design helps elementary student's problem solving ability of three dimensions,respectively in helps to cultivate students' attitude for problem solving,help students solve the problem of quality,while in the dimension of two methods and strategies to solve the problem,the data showed no significant increase,but the dimension after teaching is superior to the former test test scores.(3)From the perspective of course test scores,gamified learning process design oriented to the cultivation of problem solving ability is more conducive to improving the learning effect of Flash course for primary school students.
Keywords/Search Tags:Gamified learning, Problem solving skills, Learning process design
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