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Research On The Application Of Gamification Teaching In Junior Middle School Mathematics Teaching ——Taking Grade One Of X Middle School In K City As An Example

Posted on:2022-12-04Degree:MasterType:Thesis
Country:ChinaCandidate:H S LiangFull Text:PDF
GTID:2517306746955299Subject:Mathematics
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In order to adapt to China's education reform and cultivate talents needed for national development,some researchers suggest that math games be brought into junior high school math textbooks.Therefore,at present,many mathematics teachers and educational and teaching researchers have begun to realize the significance of mathematical games,but there is still a lack of systematic research and practical application difficulties in how to use it and integrate it into the classroom.This paper focuses on the study of whether game-based teaching can improve students' interest in mathematics learning and help cultivate students' logical reasoning and intuitive imagination in mathematics core literacy in junior high school mathematics teaching.After searching and studying various relevant literatures,it is found that gamification teaching is widely used in preschool education and primary school education,but rarely used in junior high school teaching.As a special learning stage connecting with primary school,students in junior one have just stepped into the ignorant period of youth,and they are also very interested in games.Through reading a lot of relevant literature,the research questions raised in this paper are summarized as(1)does gamification teaching conform to the law of physical and mental development of grade one students.(2)Explore the well-ordered relationship between games and teaching,and carry out game-based teaching,so as to analyze whether game-based teaching is helpful to improve students' interest in math learning and math performance.(3)Explore whether game-based teaching plays a positive role in cultivating students' logical reasoning and intuitive imagination ability in mathematics core literacy.In the process of teaching experiment,different textbook chapters are selected to show different game cases,starting from the reality of life and using gamification methods.It can not only effectively attract students but also better stimulate their thirst for knowledge to show the textbook knowledge in the way of mathematical games.Although games can not replace everything,if teachers can provide students with more opportunities to participate in math games within a reasonable teaching range,so that students can take the initiative to participate in the process of knowledge generation and be the real masters of the classroom,then students' learning will be more effective and easier than before.This method combines teaching with games,which is not only more close to the cognitive way of grade one children,but also can effectively play its educational function and promote the overall development of students.
Keywords/Search Tags:gamification teaching, Grade one mathematics, Teaching efficiency, Mathematics core literacy
PDF Full Text Request
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