Immersion is an important evaluation indicator for games,often having a crucial impact on the quality of the game experience.With the development of virtual reality technology,the attention to immersion in VR games is increasing.However,there is still a lack of systematic design methodology on how to enhance immersion in games.This paper aims to extract immersion elements through theoretical and experimental research,produce strong immersion game scenes and game interaction design guidance,and provide support for subsequent VR game immersion design.First of all,starting from the influencing factors of the sense of immersion,this paper analyzes the design factors of the sense of immersion in the game by exploring the reasons for the formation of the flow experience,and conducts an overall study based on the MDA framework to build a strong sense of immersion game scene and interaction design framework,and finally outputs a reliable sense of immersion design strategy.Secondly,in VR games,the improvement of immersion often affects user satisfaction such as interaction efficiency and comfort.Therefore,in order to determine the optimal design solution,this article combines immersion theory to design game requirements,and evaluates the VR game mechanism model of selecting design elements to design immersion puzzles through Kano model and entropy weight TOPSIS method.Furthermore,the optimal balance between immersion elements and user satisfaction is proposed for the game mechanism.Next,based on the overall game process,typical interactive tasks are extracted and tested through three methods:immersion experience questionnaire,behavioral ability task test,and time perception.User behavior patterns and scores are analyzed,and the optimal interaction form of immersion elements is ultimately determined through empirical analysis.Finally,based on the immersive element design strategy and interaction scheme,the development of the Shanhaijing puzzle solving VR game was completed,and the effectiveness of the immersive design strategy and scheme proposed in this article was verified.The innovation of this article lies in proposing an immersive design strategy based on the MDA game design framework by analyzing the immersive elements,proposing a strong immersive VR game design scheme,and combining multiple methods for multidimensional verification.This has significant implications for the immersive element design of games and other entertainment,teaching and other products in future virtual reality environments. |