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The Interactive Multimedia Environment Is Based On Plickers’ Integrated Design Of "Teaching,Learning And Evaluation"

Posted on:2024-03-04Degree:MasterType:Thesis
Country:ChinaCandidate:J WuFull Text:PDF
GTID:2557306926463134Subject:Education
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The integration of "teaching,learning and evaluation" has become a key topic in today’s education circles.Effective classroom evaluation has the functions of regulating and feedback curriculum reform,which can motivate students to learn and help teachers improve teaching.In the "Overall Plan for Deepening the Reform of Education Evaluation in the New Era",it is clearly proposed to promote the sustainable development of primary and secondary education with a scientific,reasonable,comprehensive and fair attitude,and use modern scientific and technological means to implement "teaching,learning and evaluation" more accurately and in a timely manner,so as to promote the integration of "teaching,learning and evaluation".However,through preliminary investigation and practical listening to classes,it is found that the evaluation of classroom teaching in an interactive multimedia environment is relatively single,lacks sufficient interactivity,and the speed of teacher feedback is slow.Therefore,how to effectively use information technology to optimize classroom teaching evaluation and improve classroom teaching effect is a topic worth studying.Therefore,starting from the teaching reform needs of the current mathematics curriculum,based on the problems existing in the preliminary research,this study uses the Plickers platform to take grade 7 mathematics as an example to carry out the integrated practice research of "teaching,learning and evaluation" based on the Plickers platform in an interactive multimedia environment,and explores the integrated design and curriculum case of "teaching,learning and evaluation" based on the Plickers platform.The research on the reform of the evaluation method of junior high school classroom teaching and the deep integration of the Plickers platform and the interactive multimedia environment have theoretical and practical significance.The main contents of this study are as follows:First,Through literature combing,the research status of the integration of "teaching,learning and evaluation" and the "Plickers platform" at home and abroad,and defining the core concepts such as interactive multimedia environment and teaching evaluation integration;Second,through questionnaire surveys,interviews and other methods to investigate the current situation of teaching evaluation of junior high school mathematics courses in the interactive multimedia environment and the use of the Plickers platform,through the statistical analysis of the data of the survey results,it can be seen that the current interactive multimedia environment classroom teaching evaluation does not fully consider the needs of each student,resulting in weak interaction in the classroom,less active atmosphere,and slower feedback speed,which will lead to reduced enthusiasm and initiative of learners.Therefore,I try to use the Plickers platform,an information technology tool,to try to solve this situation,to achieve the diversity of classroom teaching evaluation methods in an interactive multimedia environment,in order to achieve better teaching quality and promote the development of educational reform;Third,combined with classroom evaluation,Bloom’s mastery learning and other related theories and curriculum standards propose the design of teaching evaluation integration activity process based on the Plickers platform in an interactive multimedia environment,and the design principles of the scheme are based on the principles of systematic,personalized and feedback,and combined with the teaching environment,the implementation of precise intervention in classroom teaching evaluation.The activity process is described in detail before,during,after and precautions.Fourth,the quasi-experimental research method verifies the actual implementation effect of the Plickers platform in the classroom teaching evaluation of junior high school.In this study,Ningxia Zhongwei X Middle School was selected as the research object,and two similar classes were selected and divided into experimental class and control group,the experimental class was taught according to the teaching process designed by the author,and the control group was taught according to the conventional teaching method.By comparing the implementation of the two classes,it was found that this design was able to engage students,increase their engagement,and produce the desired results faster and more accurately.
Keywords/Search Tags:Plickers platform, Integration of "teaching,learning,and evaluation", Classroom teaching evaluation, instructional design
PDF Full Text Request
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