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The Subjectivity In Virtual Reality

Posted on:2005-12-12Degree:MasterType:Thesis
Country:ChinaCandidate:C ZhangFull Text:PDF
GTID:2155360122471271Subject:Philosophy of science and technology
Abstract/Summary:PDF Full Text Request
During the process of human development, the expansion of scientific technology remains an influence in subjectivity. After entering modern society, this influence became unprecedented profound. First of all, subjectivity has been influenced every time there is a technology revolution. On the other hand, subjectivity has become an important platform in evaluating scientific technology standard. We can say that subjectivity and scientific technology in modern society has been developing synchronously. Being one of the important successes of human scientific technology in the 20lh industry, virtual technology and virtual reality produced based on virtual technology has given human knowledge a brand new target and environment. Virtual technology and its knowledge concerned has made research in philosophical subjectivity emerges new changes. Being an adaptive knowledge technology, virtual technology has strengthened the technical structure between subjective and objective relationship in learning process, virtual reality as a new learning focus and learning tool caused subjectivity being a revolutionary influence.Virtual reality has changed the world of human senses by bringing to human a new knowledge and way of practice. Through targeting towards human nature, virtualized and deepened the inner quality of the subject. It has given knowledge revolution new interpretation and mechanism. Initiate human towards subjective thinking, let us revise our traditional thinking on subjectivity theory, and fully understand the subjectivity puzzleness and improvement brought by virtual reality.In the history on philosophy of science and technology, many philosophers like Edmund Husserl, Martin Heidegger, Marshall McLuhan, Juergen Habermas, etc., some of them had long been having wide and deepthoughts around the areas on virtual technology. Although some of them lived before the times of virtual technology, amongst their theories involved the mind of virtual reality. That's why in the thesis, on the subject analysis of subjectivity, the different viewpoints and theories in the history of the development of the philosophy subjectivity researches are fully used for reference. The fact that virtual reality is an integration of many sciences, the thesis also used method such as integration of argument and experience, make sure it is possible to look at subjectivity, in the context of virtual reality from many different angles.Through researches on Phenomenology, Ontology, Media Theory and Communication Theory, and incorporating researches on subjectivity theory, based on virtual reality technology, subjective identification, self-acknowledgement, inter-subjectivity, subjective knowledge and ability to put into practice, this thesis investigates and researches on subjectivity change due to the introduction of virtual reality and carry out epistemological analysis. Under the guidelines on epistemology, it tries to discover the target of the new target group has affected the subjectivity of human, how the subjectivity in virtual reality appears on different levels, and how to determine subjective standard. In the research upon the changes of subjectivity, the thesis not only focuses heavily on the nature of the subjectivity of individual, but also puts a lot of attention on the inter-subjectivity emerges from inter-action according to the special features of virtual reality. The thesis concludes that, the influence of virtual reality on subjectivity exceed any scientific technology in the past, it does not only reflect on the range and the depth of the affect, but it shows that we cannot simply describe the affect of virtual reality on subjectivity as "good" or "bad", yet it is all-rounded and complicated. Only if we learn and face the fact of subjectivity changes under virtual reality, we can establish a true humanized virtual world, and maintain the direction of human development.
Keywords/Search Tags:Virtual reality, Virtual Practice, Subjectivity, Inter-subjectivity
PDF Full Text Request
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