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Feasibility Study Of Three-dimensional Virtual On Fur Garments Based On DC Suite

Posted on:2016-01-06Degree:MasterType:Thesis
Country:ChinaCandidate:F W ChenFull Text:PDF
GTID:2271330452970784Subject:Textile Engineering
Abstract/Summary:PDF Full Text Request
The fur garment, because of its light, soft and thickness of the rich texture, is getting moreand more consumers’ gaze. However, because of its special, variety source and complicated work,the fur garment has an overall expensive price, specially, a large part of the cost comes from laborcosts, therefore, how to reduce the production cost is fur apparel businesses’ problems to besolved. Three-dimensional virtual technology as a product of technological development, afternearly30years of practice and improvement, has been advanced from the early development of asimple model to the current high degree of simulation level, so, if the fur garment can besimulated with three-dimensional virtual software, which will help reduce labor costs.Currently, Three-dimensional virtual software is on the rise, but the kind of software’s usagein clothing production area is not high, especially in the field of fur garment, the cooperationbetween software and garment enterprises is still blank.This paper aims at feasibility study of the three-dimensional virtual on common types of furgarments. Focusing on the theme, this paper carried out research in the following three aspects.(1) Study on the costumes affected by the software’s physical parametersThis part is based on theoretical knowledge of physical and mechanical properties of fabricsfor costumes, by pre-test, let the software’s physical parameters and the theoretical parameters ofphysical and mechanical properties do correspond, so as to clarify the influence of the physicalparameters of the software on modeling.(2) Study on the fur garment’s simulation schemeBased on the use of DC Suite, according to the fur garment production features ofcooperative enterprise, the current development of virtualization software and fur garmentmaterial and style characteristics, garments for simulation have been selected. The simulation iscarried out from virtual model to prepare,2D and3D samples’ arrangements, physical parametersof garments to explore, and garments’ optimization simulation. During the exploration of garments’ physical parameters, firstly, the basis for similar analog clothing fabrics should bedetermined, then, bending, shear and stretch stiffness of costumes optimization parameters shouldbe explored by controlling the variable method, finally, based on physical parameters obtained,directly input parameters with any selected fur garment and optimize its simulation.(3) Subjective evaluation of simulation resultsThe fur garments after simulation need to be subjectively evaluated by staff according tocomparing virtual garments with the real garments. According to visualization of simulationresults, this paper has a subjective evaluation on virtual garments mainly from the silhouette andfabric. Firstly, based on the characteristics of the simulated fur garments, the profile shape issubdivided into drape and stiffness, and the fabric is subdivided into the texture, surface gloss andcolor, and then evaluation grade0-6level scale should be made, ranging from the evaluation"dissimilar-were similar-similar", finally, based on the evaluation rating scale for each of theevaluation items, the evaluators score virtual garments. The results show the proportion of eachproject evaluation between the "3-5" grade is far more than80%.
Keywords/Search Tags:fur garments, three-dimensional virtual, physical parameters, simulation scheme, subjective evaluation
PDF Full Text Request
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